summaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan
diff options
context:
space:
mode:
authorGravatar ameerj2021-03-14 01:51:40 -0500
committerGravatar ameerj2021-07-22 21:51:23 -0400
commitb9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff (patch)
tree07ebc7e318967e0cf40e9475558ca0a6126d54b6 /src/video_core/renderer_vulkan
parentshader: Implement FMNMX (diff)
downloadyuzu-b9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff.tar.gz
yuzu-b9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff.tar.xz
yuzu-b9f7bf4472b8e0a5aad1aec3a5ff5bb56470bfff.zip
spirv: Add SignedZeroInfNanPreserve logic
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index bcb7dd2eb..5477a2903 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -193,6 +193,10 @@ ComputePipeline PipelineCache::CreateComputePipeline(ShaderInfo* shader_info) {
193 .support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE, 193 .support_fp32_denorm_preserve = float_control.shaderDenormPreserveFloat32 != VK_FALSE,
194 .support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE, 194 .support_fp16_denorm_flush = float_control.shaderDenormFlushToZeroFloat16 != VK_FALSE,
195 .support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE, 195 .support_fp32_denorm_flush = float_control.shaderDenormFlushToZeroFloat32 != VK_FALSE,
196 .support_fp16_signed_zero_nan_preserve =
197 float_control.shaderSignedZeroInfNanPreserveFloat16 != VK_FALSE,
198 .support_fp32_signed_zero_nan_preserve =
199 float_control.shaderSignedZeroInfNanPreserveFloat32 != VK_FALSE,
196 .has_broken_spirv_clamp = true, // TODO: is_intel 200 .has_broken_spirv_clamp = true, // TODO: is_intel
197 }; 201 };
198 const auto [info, code]{Shader::RecompileSPIRV(profile, env, qmd.program_start)}; 202 const auto [info, code]{Shader::RecompileSPIRV(profile, env, qmd.program_start)};