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authorGravatar FernandoS272021-10-21 01:27:54 +0200
committerGravatar Fernando Sahmkow2021-11-16 22:11:32 +0100
commit9e065b9c7d3b25ddfe20afa4a945cca6e9767fa9 (patch)
treef9d3d14332d7a0f83c5a60541e2d3fb1e2522669 /src/video_core/renderer_vulkan
parentTextureCache: Improve Reaper. (diff)
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VideoCore: Add gaussian filtering.
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp49
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h2
2 files changed, 51 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index ccf721008..0d6bce214 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -18,6 +18,7 @@
18#include "core/memory.h" 18#include "core/memory.h"
19#include "video_core/gpu.h" 19#include "video_core/gpu.h"
20#include "video_core/host_shaders/present_bicubic_frag_spv.h" 20#include "video_core/host_shaders/present_bicubic_frag_spv.h"
21#include "video_core/host_shaders/present_gaussian_frag_spv.h"
21#include "video_core/host_shaders/present_scaleforce_frag_spv.h" 22#include "video_core/host_shaders/present_scaleforce_frag_spv.h"
22#include "video_core/host_shaders/vulkan_present_frag_spv.h" 23#include "video_core/host_shaders/vulkan_present_frag_spv.h"
23#include "video_core/host_shaders/vulkan_present_vert_spv.h" 24#include "video_core/host_shaders/vulkan_present_vert_spv.h"
@@ -297,6 +298,9 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
297 case Settings::ScalingFilter::Bicubic: 298 case Settings::ScalingFilter::Bicubic:
298 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *bicubic_pipeline); 299 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *bicubic_pipeline);
299 break; 300 break;
301 case Settings::ScalingFilter::Gaussian:
302 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *gaussian_pipeline);
303 break;
300 case Settings::ScalingFilter::ScaleForce: 304 case Settings::ScalingFilter::ScaleForce:
301 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *scaleforce_pipeline); 305 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, *scaleforce_pipeline);
302 break; 306 break;
@@ -388,6 +392,7 @@ void VKBlitScreen::CreateShaders() {
388 vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV); 392 vertex_shader = BuildShader(device, VULKAN_PRESENT_VERT_SPV);
389 bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV); 393 bilinear_fragment_shader = BuildShader(device, VULKAN_PRESENT_FRAG_SPV);
390 bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV); 394 bicubic_fragment_shader = BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
395 gaussian_fragment_shader = BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV);
391 scaleforce_fragment_shader = BuildShader(device, PRESENT_SCALEFORCE_FRAG_SPV); 396 scaleforce_fragment_shader = BuildShader(device, PRESENT_SCALEFORCE_FRAG_SPV);
392} 397}
393 398
@@ -574,6 +579,27 @@ void VKBlitScreen::CreateGraphicsPipeline() {
574 }, 579 },
575 }}; 580 }};
576 581
582 const std::array<VkPipelineShaderStageCreateInfo, 2> gaussian_shader_stages{{
583 {
584 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
585 .pNext = nullptr,
586 .flags = 0,
587 .stage = VK_SHADER_STAGE_VERTEX_BIT,
588 .module = *vertex_shader,
589 .pName = "main",
590 .pSpecializationInfo = nullptr,
591 },
592 {
593 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
594 .pNext = nullptr,
595 .flags = 0,
596 .stage = VK_SHADER_STAGE_FRAGMENT_BIT,
597 .module = *gaussian_fragment_shader,
598 .pName = "main",
599 .pSpecializationInfo = nullptr,
600 },
601 }};
602
577 const std::array<VkPipelineShaderStageCreateInfo, 2> scaleforce_shader_stages{{ 603 const std::array<VkPipelineShaderStageCreateInfo, 2> scaleforce_shader_stages{{
578 { 604 {
579 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, 605 .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
@@ -733,6 +759,28 @@ void VKBlitScreen::CreateGraphicsPipeline() {
733 .basePipelineIndex = 0, 759 .basePipelineIndex = 0,
734 }; 760 };
735 761
762 const VkGraphicsPipelineCreateInfo gaussian_pipeline_ci{
763 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
764 .pNext = nullptr,
765 .flags = 0,
766 .stageCount = static_cast<u32>(gaussian_shader_stages.size()),
767 .pStages = gaussian_shader_stages.data(),
768 .pVertexInputState = &vertex_input_ci,
769 .pInputAssemblyState = &input_assembly_ci,
770 .pTessellationState = nullptr,
771 .pViewportState = &viewport_state_ci,
772 .pRasterizationState = &rasterization_ci,
773 .pMultisampleState = &multisampling_ci,
774 .pDepthStencilState = nullptr,
775 .pColorBlendState = &color_blend_ci,
776 .pDynamicState = &dynamic_state_ci,
777 .layout = *pipeline_layout,
778 .renderPass = *renderpass,
779 .subpass = 0,
780 .basePipelineHandle = 0,
781 .basePipelineIndex = 0,
782 };
783
736 const VkGraphicsPipelineCreateInfo scaleforce_pipeline_ci{ 784 const VkGraphicsPipelineCreateInfo scaleforce_pipeline_ci{
737 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, 785 .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
738 .pNext = nullptr, 786 .pNext = nullptr,
@@ -757,6 +805,7 @@ void VKBlitScreen::CreateGraphicsPipeline() {
757 805
758 bilinear_pipeline = device.GetLogical().CreateGraphicsPipeline(bilinear_pipeline_ci); 806 bilinear_pipeline = device.GetLogical().CreateGraphicsPipeline(bilinear_pipeline_ci);
759 bicubic_pipeline = device.GetLogical().CreateGraphicsPipeline(bicubic_pipeline_ci); 807 bicubic_pipeline = device.GetLogical().CreateGraphicsPipeline(bicubic_pipeline_ci);
808 gaussian_pipeline = device.GetLogical().CreateGraphicsPipeline(gaussian_pipeline_ci);
760 scaleforce_pipeline = device.GetLogical().CreateGraphicsPipeline(scaleforce_pipeline_ci); 809 scaleforce_pipeline = device.GetLogical().CreateGraphicsPipeline(scaleforce_pipeline_ci);
761} 810}
762 811
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 448a2fbe6..96a5598ad 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -111,6 +111,7 @@ private:
111 vk::ShaderModule vertex_shader; 111 vk::ShaderModule vertex_shader;
112 vk::ShaderModule bilinear_fragment_shader; 112 vk::ShaderModule bilinear_fragment_shader;
113 vk::ShaderModule bicubic_fragment_shader; 113 vk::ShaderModule bicubic_fragment_shader;
114 vk::ShaderModule gaussian_fragment_shader;
114 vk::ShaderModule scaleforce_fragment_shader; 115 vk::ShaderModule scaleforce_fragment_shader;
115 vk::DescriptorPool descriptor_pool; 116 vk::DescriptorPool descriptor_pool;
116 vk::DescriptorSetLayout descriptor_set_layout; 117 vk::DescriptorSetLayout descriptor_set_layout;
@@ -118,6 +119,7 @@ private:
118 vk::Pipeline nearest_neightbor_pipeline; 119 vk::Pipeline nearest_neightbor_pipeline;
119 vk::Pipeline bilinear_pipeline; 120 vk::Pipeline bilinear_pipeline;
120 vk::Pipeline bicubic_pipeline; 121 vk::Pipeline bicubic_pipeline;
122 vk::Pipeline gaussian_pipeline;
121 vk::Pipeline scaleforce_pipeline; 123 vk::Pipeline scaleforce_pipeline;
122 vk::RenderPass renderpass; 124 vk::RenderPass renderpass;
123 std::vector<vk::Framebuffer> framebuffers; 125 std::vector<vk::Framebuffer> framebuffers;