summaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan
diff options
context:
space:
mode:
authorGravatar liamwhite2023-01-19 14:58:53 -0500
committerGravatar GitHub2023-01-19 14:58:53 -0500
commit475370c8f89002e3b508eb152b981a5b89049d68 (patch)
tree79a145e24f2bf5ab5baca6824cae6cd525a8d170 /src/video_core/renderer_vulkan
parentMerge pull request #9623 from liamwhite/wp-oops (diff)
parentAddress feedback (diff)
downloadyuzu-475370c8f89002e3b508eb152b981a5b89049d68.tar.gz
yuzu-475370c8f89002e3b508eb152b981a5b89049d68.tar.xz
yuzu-475370c8f89002e3b508eb152b981a5b89049d68.zip
Merge pull request #9556 from vonchenplus/draw_texture
video_core: Implement maxwell3d draw texture method
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/blit_image.cpp88
-rw-r--r--src/video_core/renderer_vulkan/blit_image.h6
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp29
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h1
4 files changed, 117 insertions, 7 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp
index 3f2b139e0..dd00d3edf 100644
--- a/src/video_core/renderer_vulkan/blit_image.cpp
+++ b/src/video_core/renderer_vulkan/blit_image.cpp
@@ -4,13 +4,13 @@
4#include <algorithm> 4#include <algorithm>
5 5
6#include "common/settings.h" 6#include "common/settings.h"
7#include "video_core/host_shaders/blit_color_float_frag_spv.h"
7#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" 8#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
8#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" 9#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
9#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" 10#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
10#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" 11#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
11#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" 12#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
12#include "video_core/host_shaders/full_screen_triangle_vert_spv.h" 13#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
13#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
14#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h" 14#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
15#include "video_core/renderer_vulkan/blit_image.h" 15#include "video_core/renderer_vulkan/blit_image.h"
16#include "video_core/renderer_vulkan/maxwell_to_vk.h" 16#include "video_core/renderer_vulkan/maxwell_to_vk.h"
@@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
303} 303}
304 304
305void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region, 305void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
306 const Region2D& src_region) { 306 const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) {
307 const VkOffset2D offset{ 307 const VkOffset2D offset{
308 .x = std::min(dst_region.start.x, dst_region.end.x), 308 .x = std::min(dst_region.start.x, dst_region.end.x),
309 .y = std::min(dst_region.start.y, dst_region.end.y), 309 .y = std::min(dst_region.start.y, dst_region.end.y),
@@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
325 .offset = offset, 325 .offset = offset,
326 .extent = extent, 326 .extent = extent,
327 }; 327 };
328 const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x); 328 const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) /
329 const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y); 329 static_cast<float>(src_size.width);
330 const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) /
331 static_cast<float>(src_size.height);
330 const PushConstants push_constants{ 332 const PushConstants push_constants{
331 .tex_scale = {scale_x, scale_y}, 333 .tex_scale = {scale_x, scale_y},
332 .tex_offset = {static_cast<float>(src_region.start.x), 334 .tex_offset = {static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width),
333 static_cast<float>(src_region.start.y)}, 335 static_cast<float>(src_region.start.y) /
336 static_cast<float>(src_size.height)},
334 }; 337 };
335 cmdbuf.SetViewport(0, viewport); 338 cmdbuf.SetViewport(0, viewport);
336 cmdbuf.SetScissor(0, scissor); 339 cmdbuf.SetScissor(0, scissor);
@@ -347,6 +350,51 @@ VkExtent2D GetConversionExtent(const ImageView& src_image_view) {
347 .height = is_rescaled ? resolution.ScaleUp(height) : height, 350 .height = is_rescaled ? resolution.ScaleUp(height) : height,
348 }; 351 };
349} 352}
353
354void TransitionImageLayout(vk::CommandBuffer& cmdbuf, VkImage image, VkImageLayout target_layout,
355 VkImageLayout source_layout = VK_IMAGE_LAYOUT_GENERAL) {
356 constexpr VkFlags flags{VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
357 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT};
358 const VkImageMemoryBarrier barrier{
359 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
360 .pNext = nullptr,
361 .srcAccessMask = flags,
362 .dstAccessMask = flags,
363 .oldLayout = source_layout,
364 .newLayout = target_layout,
365 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
366 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
367 .image = image,
368 .subresourceRange{
369 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
370 .baseMipLevel = 0,
371 .levelCount = 1,
372 .baseArrayLayer = 0,
373 .layerCount = 1,
374 },
375 };
376 cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
377 0, barrier);
378}
379
380void BeginRenderPass(vk::CommandBuffer& cmdbuf, const Framebuffer* framebuffer) {
381 const VkRenderPass render_pass = framebuffer->RenderPass();
382 const VkFramebuffer framebuffer_handle = framebuffer->Handle();
383 const VkExtent2D render_area = framebuffer->RenderArea();
384 const VkRenderPassBeginInfo renderpass_bi{
385 .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
386 .pNext = nullptr,
387 .renderPass = render_pass,
388 .framebuffer = framebuffer_handle,
389 .renderArea{
390 .offset{},
391 .extent = render_area,
392 },
393 .clearValueCount = 0,
394 .pClearValues = nullptr,
395 };
396 cmdbuf.BeginRenderPass(renderpass_bi, VK_SUBPASS_CONTENTS_INLINE);
397}
350} // Anonymous namespace 398} // Anonymous namespace
351 399
352BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, 400BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
@@ -365,7 +413,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
365 two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout( 413 two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout(
366 PipelineLayoutCreateInfo(two_textures_set_layout.address()))), 414 PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
367 full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)), 415 full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
368 blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)), 416 blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
369 blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)), 417 blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
370 convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), 418 convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
371 convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), 419 convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
@@ -404,6 +452,32 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
404 scheduler.InvalidateState(); 452 scheduler.InvalidateState();
405} 453}
406 454
455void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
456 VkImage src_image, VkSampler src_sampler,
457 const Region2D& dst_region, const Region2D& src_region,
458 const Extent3D& src_size) {
459 const BlitImagePipelineKey key{
460 .renderpass = dst_framebuffer->RenderPass(),
461 .operation = Tegra::Engines::Fermi2D::Operation::SrcCopy,
462 };
463 const VkPipelineLayout layout = *one_texture_pipeline_layout;
464 const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
465 scheduler.RequestOutsideRenderPassOperationContext();
466 scheduler.Record([this, dst_framebuffer, src_image_view, src_image, src_sampler, dst_region,
467 src_region, src_size, pipeline, layout](vk::CommandBuffer cmdbuf) {
468 TransitionImageLayout(cmdbuf, src_image, VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL);
469 BeginRenderPass(cmdbuf, dst_framebuffer);
470 const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
471 UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view);
472 cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
473 cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
474 nullptr);
475 BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
476 cmdbuf.Draw(3, 1, 0, 0);
477 cmdbuf.EndRenderPass();
478 });
479}
480
407void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer, 481void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
408 VkImageView src_depth_view, VkImageView src_stencil_view, 482 VkImageView src_depth_view, VkImageView src_stencil_view,
409 const Region2D& dst_region, const Region2D& src_region, 483 const Region2D& dst_region, const Region2D& src_region,
diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h
index 5df679fb4..be8a9a2f6 100644
--- a/src/video_core/renderer_vulkan/blit_image.h
+++ b/src/video_core/renderer_vulkan/blit_image.h
@@ -10,6 +10,8 @@
10 10
11namespace Vulkan { 11namespace Vulkan {
12 12
13using VideoCommon::Extent3D;
14using VideoCommon::Offset2D;
13using VideoCommon::Region2D; 15using VideoCommon::Region2D;
14 16
15class Device; 17class Device;
@@ -36,6 +38,10 @@ public:
36 Tegra::Engines::Fermi2D::Filter filter, 38 Tegra::Engines::Fermi2D::Filter filter,
37 Tegra::Engines::Fermi2D::Operation operation); 39 Tegra::Engines::Fermi2D::Operation operation);
38 40
41 void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
42 VkImage src_image, VkSampler src_sampler, const Region2D& dst_region,
43 const Region2D& src_region, const Extent3D& src_size);
44
39 void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view, 45 void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
40 VkImageView src_stencil_view, const Region2D& dst_region, 46 VkImageView src_stencil_view, const Region2D& dst_region,
41 const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter, 47 const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index b75b8eec6..86ef0daeb 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -266,6 +266,35 @@ void RasterizerVulkan::DrawIndirect() {
266 buffer_cache.SetDrawIndirect(nullptr); 266 buffer_cache.SetDrawIndirect(nullptr);
267} 267}
268 268
269void RasterizerVulkan::DrawTexture() {
270 MICROPROFILE_SCOPE(Vulkan_Drawing);
271
272 SCOPE_EXIT({ gpu.TickWork(); });
273 FlushWork();
274
275 query_cache.UpdateCounters();
276
277 texture_cache.SynchronizeGraphicsDescriptors();
278 texture_cache.UpdateRenderTargets(false);
279
280 UpdateDynamicStates();
281
282 const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
283 const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
284 const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
285 Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0),
286 .y = static_cast<s32>(draw_texture_state.dst_y0)},
287 Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1),
288 .y = static_cast<s32>(draw_texture_state.dst_y1)}};
289 Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0),
290 .y = static_cast<s32>(draw_texture_state.src_y0)},
291 Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1),
292 .y = static_cast<s32>(draw_texture_state.src_y1)}};
293 blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(),
294 texture.ImageHandle(), sampler->Handle(), dst_region, src_region,
295 texture.size);
296}
297
269void RasterizerVulkan::Clear(u32 layer_count) { 298void RasterizerVulkan::Clear(u32 layer_count) {
270 MICROPROFILE_SCOPE(Vulkan_Clearing); 299 MICROPROFILE_SCOPE(Vulkan_Clearing);
271 300
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 472cc64d9..a0508b57c 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -66,6 +66,7 @@ public:
66 66
67 void Draw(bool is_indexed, u32 instance_count) override; 67 void Draw(bool is_indexed, u32 instance_count) override;
68 void DrawIndirect() override; 68 void DrawIndirect() override;
69 void DrawTexture() override;
69 void Clear(u32 layer_count) override; 70 void Clear(u32 layer_count) override;
70 void DispatchCompute() override; 71 void DispatchCompute() override;
71 void ResetCounter(VideoCore::QueryType type) override; 72 void ResetCounter(VideoCore::QueryType type) override;