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authorGravatar ReinUsesLisp2021-06-23 01:39:21 -0300
committerGravatar ameerj2021-07-22 21:51:39 -0400
commitfb166b5ff4b42279b2c63c69f5b5a35feafa259e (patch)
tree16c302ad248d949b76add9a12be62fe2cbb675e0 /src/video_core/renderer_opengl
parentshader: Add int64 to int32 lowering pass (diff)
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shader: Emulate 64-bit integers when not supported
Useful for mobile and Intel Xe devices.
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
3 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 5838fc02f..b1b5ba1ab 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -159,6 +159,7 @@ Device::Device() {
159 has_debugging_tool_attached = IsDebugToolAttached(extensions); 159 has_debugging_tool_attached = IsDebugToolAttached(extensions);
160 has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); 160 has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
161 has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; 161 has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
162 has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
162 has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; 163 has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
163 has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; 164 has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
164 warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; 165 warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index 0c9d6fe31..0bd277d38 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -124,6 +124,10 @@ public:
124 return has_nv_gpu_shader_5; 124 return has_nv_gpu_shader_5;
125 } 125 }
126 126
127 bool HasShaderInt64() const {
128 return has_shader_int64;
129 }
130
127 bool HasAmdShaderHalfFloat() const { 131 bool HasAmdShaderHalfFloat() const {
128 return has_amd_shader_half_float; 132 return has_amd_shader_half_float;
129 } 133 }
@@ -172,6 +176,7 @@ private:
172 bool use_driver_cache{}; 176 bool use_driver_cache{};
173 bool has_depth_buffer_float{}; 177 bool has_depth_buffer_float{};
174 bool has_nv_gpu_shader_5{}; 178 bool has_nv_gpu_shader_5{};
179 bool has_shader_int64{};
175 bool has_amd_shader_half_float{}; 180 bool has_amd_shader_half_float{};
176 bool has_sparse_texture_2{}; 181 bool has_sparse_texture_2{};
177 bool warp_size_potentially_larger_than_guest{}; 182 bool warp_size_potentially_larger_than_guest{};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index c36b0d8cf..f2f18b18a 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -211,7 +211,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
211 }, 211 },
212 host_info{ 212 host_info{
213 .support_float16 = false, 213 .support_float16 = false,
214 .support_int64 = true, 214 .support_int64 = device.HasShaderInt64(),
215 } { 215 } {
216 if (use_asynchronous_shaders) { 216 if (use_asynchronous_shaders) {
217 workers = CreateWorkers(); 217 workers = CreateWorkers();