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authorGravatar ReinUsesLisp2020-07-01 01:18:43 -0300
committerGravatar ReinUsesLisp2020-07-13 01:01:09 -0300
commiteda37ff26b5c0a8b9f4e6237dbf8ace8ef82e042 (patch)
tree896889ac053cac733567007f74de34169540e2a0 /src/video_core/renderer_opengl
parentvideo_core/format_lookup_table: Add formats with existing PixelFormat (diff)
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video_core: Fix DXT4 and RGB565
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 7f85ceca9..12f54c050 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -46,6 +46,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
46 {GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // ABGR8I 46 {GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // ABGR8I
47 {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI 47 {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // ABGR8UI
48 {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // B5G6R5U 48 {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // B5G6R5U
49 {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // R5G6B5U
49 {GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // B5G5R5A1U 50 {GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // B5G5R5A1U
50 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U 51 {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10U
51 {GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10UI 52 {GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10UI
@@ -64,7 +65,8 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
64 {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1 65 {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // DXT1
65 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23 66 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // DXT23
66 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45 67 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // DXT45
67 {GL_COMPRESSED_RED_RGTC1}, // DXN1 68 {GL_COMPRESSED_RED_RGTC1}, // DXN1UNORM
69 {GL_COMPRESSED_SIGNED_RED_RGTC1}, // DXN1SNORM
68 {GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM 70 {GL_COMPRESSED_RG_RGTC2}, // DXN2UNORM
69 {GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM 71 {GL_COMPRESSED_SIGNED_RG_RGTC2}, // DXN2SNORM
70 {GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U 72 {GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7U