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authorGravatar liamwhite2023-06-27 11:21:10 -0400
committerGravatar GitHub2023-06-27 11:21:10 -0400
commitdafbc86366f8bcd9153949db4d141ec489928f81 (patch)
tree8496cb635eef6967a99d0b7dfad41419a24b5efd /src/video_core/renderer_opengl
parentMerge pull request #10925 from t895/fs-agony (diff)
parentOpenGL: Limit lmem warmup to NVIDIA (diff)
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Merge pull request #10916 from ameerj/lolmem
OpenGL: Add Local Memory warmup shader for Nvidia
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_compute_pipeline.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_compute_pipeline.h5
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp13
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h3
9 files changed, 40 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
index 3151c0db8..f9ca55c36 100644
--- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
@@ -63,6 +63,7 @@ ComputePipeline::ComputePipeline(const Device& device, TextureCache& texture_cac
63 writes_global_memory = !use_storage_buffers && 63 writes_global_memory = !use_storage_buffers &&
64 std::ranges::any_of(info.storage_buffers_descriptors, 64 std::ranges::any_of(info.storage_buffers_descriptors,
65 [](const auto& desc) { return desc.is_written; }); 65 [](const auto& desc) { return desc.is_written; });
66 uses_local_memory = info.uses_local_memory;
66 if (force_context_flush) { 67 if (force_context_flush) {
67 std::scoped_lock lock{built_mutex}; 68 std::scoped_lock lock{built_mutex};
68 built_fence.Create(); 69 built_fence.Create();
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.h b/src/video_core/renderer_opengl/gl_compute_pipeline.h
index 9bcc72b59..c26b4fa5e 100644
--- a/src/video_core/renderer_opengl/gl_compute_pipeline.h
+++ b/src/video_core/renderer_opengl/gl_compute_pipeline.h
@@ -59,6 +59,10 @@ public:
59 return writes_global_memory; 59 return writes_global_memory;
60 } 60 }
61 61
62 [[nodiscard]] bool UsesLocalMemory() const noexcept {
63 return uses_local_memory;
64 }
65
62 void SetEngine(Tegra::Engines::KeplerCompute* kepler_compute_, 66 void SetEngine(Tegra::Engines::KeplerCompute* kepler_compute_,
63 Tegra::MemoryManager* gpu_memory_) { 67 Tegra::MemoryManager* gpu_memory_) {
64 kepler_compute = kepler_compute_; 68 kepler_compute = kepler_compute_;
@@ -84,6 +88,7 @@ private:
84 88
85 bool use_storage_buffers{}; 89 bool use_storage_buffers{};
86 bool writes_global_memory{}; 90 bool writes_global_memory{};
91 bool uses_local_memory{};
87 92
88 std::mutex built_mutex; 93 std::mutex built_mutex;
89 std::condition_variable built_condvar; 94 std::condition_variable built_condvar;
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 03d234f2f..33e63c17d 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -194,6 +194,7 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
194 has_bool_ref_bug = true; 194 has_bool_ref_bug = true;
195 } 195 }
196 } 196 }
197 has_lmem_perf_bug = is_nvidia;
197 198
198 strict_context_required = emu_window.StrictContextRequired(); 199 strict_context_required = emu_window.StrictContextRequired();
199 // Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation. 200 // Blocks AMD and Intel OpenGL drivers on Windows from using asynchronous shader compilation.
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ad27264e5..a5a6bbbba 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -192,6 +192,10 @@ public:
192 return supports_conditional_barriers; 192 return supports_conditional_barriers;
193 } 193 }
194 194
195 bool HasLmemPerfBug() const {
196 return has_lmem_perf_bug;
197 }
198
195private: 199private:
196 static bool TestVariableAoffi(); 200 static bool TestVariableAoffi();
197 static bool TestPreciseBug(); 201 static bool TestPreciseBug();
@@ -238,6 +242,7 @@ private:
238 bool can_report_memory{}; 242 bool can_report_memory{};
239 bool strict_context_required{}; 243 bool strict_context_required{};
240 bool supports_conditional_barriers{}; 244 bool supports_conditional_barriers{};
245 bool has_lmem_perf_bug{};
241 246
242 std::string vendor_name; 247 std::string vendor_name;
243}; 248};
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index c58f760b8..23a48c6fe 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -215,6 +215,7 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
215 215
216 writes_global_memory |= std::ranges::any_of( 216 writes_global_memory |= std::ranges::any_of(
217 info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; }); 217 info.storage_buffers_descriptors, [](const auto& desc) { return desc.is_written; });
218 uses_local_memory |= info.uses_local_memory;
218 } 219 }
219 ASSERT(num_textures <= MAX_TEXTURES); 220 ASSERT(num_textures <= MAX_TEXTURES);
220 ASSERT(num_images <= MAX_IMAGES); 221 ASSERT(num_images <= MAX_IMAGES);
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.h b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
index 7bab3be0a..7b3d7eae8 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.h
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.h
@@ -98,6 +98,10 @@ public:
98 return writes_global_memory; 98 return writes_global_memory;
99 } 99 }
100 100
101 [[nodiscard]] bool UsesLocalMemory() const noexcept {
102 return uses_local_memory;
103 }
104
101 [[nodiscard]] bool IsBuilt() noexcept; 105 [[nodiscard]] bool IsBuilt() noexcept;
102 106
103 template <typename Spec> 107 template <typename Spec>
@@ -146,6 +150,7 @@ private:
146 150
147 bool use_storage_buffers{}; 151 bool use_storage_buffers{};
148 bool writes_global_memory{}; 152 bool writes_global_memory{};
153 bool uses_local_memory{};
149 154
150 static constexpr std::size_t XFB_ENTRY_STRIDE = 3; 155 static constexpr std::size_t XFB_ENTRY_STRIDE = 3;
151 GLsizei num_xfb_attribs{}; 156 GLsizei num_xfb_attribs{};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index fc711c44a..edf527f2d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -222,6 +222,9 @@ void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) {
222 gpu.TickWork(); 222 gpu.TickWork();
223 223
224 std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex}; 224 std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
225 if (pipeline->UsesLocalMemory()) {
226 program_manager.LocalMemoryWarmup();
227 }
225 pipeline->SetEngine(maxwell3d, gpu_memory); 228 pipeline->SetEngine(maxwell3d, gpu_memory);
226 pipeline->Configure(is_indexed); 229 pipeline->Configure(is_indexed);
227 230
@@ -371,6 +374,9 @@ void RasterizerOpenGL::DispatchCompute() {
371 if (!pipeline) { 374 if (!pipeline) {
372 return; 375 return;
373 } 376 }
377 if (pipeline->UsesLocalMemory()) {
378 program_manager.LocalMemoryWarmup();
379 }
374 pipeline->SetEngine(kepler_compute, gpu_memory); 380 pipeline->SetEngine(kepler_compute, gpu_memory);
375 pipeline->Configure(); 381 pipeline->Configure();
376 const auto& qmd{kepler_compute->launch_description}; 382 const auto& qmd{kepler_compute->launch_description};
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index 98841ae65..03d4b9d06 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -3,7 +3,9 @@
3 3
4#include <glad/glad.h> 4#include <glad/glad.h>
5 5
6#include "video_core/host_shaders/opengl_lmem_warmup_comp.h"
6#include "video_core/renderer_opengl/gl_shader_manager.h" 7#include "video_core/renderer_opengl/gl_shader_manager.h"
8#include "video_core/renderer_opengl/gl_shader_util.h"
7 9
8namespace OpenGL { 10namespace OpenGL {
9 11
@@ -17,6 +19,10 @@ ProgramManager::ProgramManager(const Device& device) {
17 if (device.UseAssemblyShaders()) { 19 if (device.UseAssemblyShaders()) {
18 glEnable(GL_COMPUTE_PROGRAM_NV); 20 glEnable(GL_COMPUTE_PROGRAM_NV);
19 } 21 }
22 if (device.HasLmemPerfBug()) {
23 lmem_warmup_program =
24 CreateProgram(HostShaders::OPENGL_LMEM_WARMUP_COMP, GL_COMPUTE_SHADER);
25 }
20} 26}
21 27
22void ProgramManager::BindComputeProgram(GLuint program) { 28void ProgramManager::BindComputeProgram(GLuint program) {
@@ -98,6 +104,13 @@ void ProgramManager::BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NU
98 104
99void ProgramManager::RestoreGuestCompute() {} 105void ProgramManager::RestoreGuestCompute() {}
100 106
107void ProgramManager::LocalMemoryWarmup() {
108 if (lmem_warmup_program.handle != 0) {
109 BindComputeProgram(lmem_warmup_program.handle);
110 glDispatchCompute(1, 1, 1);
111 }
112}
113
101void ProgramManager::BindPipeline() { 114void ProgramManager::BindPipeline() {
102 if (!is_pipeline_bound) { 115 if (!is_pipeline_bound) {
103 is_pipeline_bound = true; 116 is_pipeline_bound = true;
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 07ffab77f..852d8c88e 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -30,6 +30,8 @@ public:
30 30
31 void RestoreGuestCompute(); 31 void RestoreGuestCompute();
32 32
33 void LocalMemoryWarmup();
34
33private: 35private:
34 void BindPipeline(); 36 void BindPipeline();
35 37
@@ -44,6 +46,7 @@ private:
44 u32 current_stage_mask = 0; 46 u32 current_stage_mask = 0;
45 std::array<GLuint, NUM_STAGES> current_programs{}; 47 std::array<GLuint, NUM_STAGES> current_programs{};
46 GLuint current_assembly_compute_program = 0; 48 GLuint current_assembly_compute_program = 0;
49 OGLProgram lmem_warmup_program;
47}; 50};
48 51
49} // namespace OpenGL 52} // namespace OpenGL