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authorGravatar Liam2023-05-20 17:15:36 -0400
committerGravatar Liam2023-05-23 12:54:40 -0400
commit415c78b87c008f0d963679ea9bc06c8aa566b506 (patch)
tree11e6a5d2211a99660a48678059c703e849c06da3 /src/video_core/renderer_opengl
parentMerge pull request #10392 from danilaml/update-cubeb-again (diff)
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textures: add BC1 and BC3 compressors and recompression setting
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp31
1 files changed, 29 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 31118886f..1e0823836 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -233,6 +233,8 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
233 const VideoCommon::ImageInfo& info) { 233 const VideoCommon::ImageInfo& info) {
234 if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) { 234 if (IsPixelFormatASTC(info.format) && info.size.depth == 1 && !runtime.HasNativeASTC()) {
235 return Settings::values.accelerate_astc.GetValue() && 235 return Settings::values.accelerate_astc.GetValue() &&
236 Settings::values.astc_recompression.GetValue() ==
237 Settings::AstcRecompression::Uncompressed &&
236 !Settings::values.async_astc.GetValue(); 238 !Settings::values.async_astc.GetValue();
237 } 239 }
238 // Disable other accelerated uploads for now as they don't implement swizzled uploads 240 // Disable other accelerated uploads for now as they don't implement swizzled uploads
@@ -437,6 +439,19 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
437 return GL_R32UI; 439 return GL_R32UI;
438} 440}
439 441
442[[nodiscard]] GLenum SelectAstcFormat(PixelFormat format, bool is_srgb) {
443 switch (Settings::values.astc_recompression.GetValue()) {
444 case Settings::AstcRecompression::Bc1:
445 return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT : GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
446 break;
447 case Settings::AstcRecompression::Bc3:
448 return is_srgb ? GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
449 break;
450 default:
451 return is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
452 }
453}
454
440} // Anonymous namespace 455} // Anonymous namespace
441 456
442ImageBufferMap::~ImageBufferMap() { 457ImageBufferMap::~ImageBufferMap() {
@@ -739,9 +754,16 @@ Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_,
739 if (IsConverted(runtime->device, info.format, info.type)) { 754 if (IsConverted(runtime->device, info.format, info.type)) {
740 flags |= ImageFlagBits::Converted; 755 flags |= ImageFlagBits::Converted;
741 flags |= ImageFlagBits::CostlyLoad; 756 flags |= ImageFlagBits::CostlyLoad;
742 gl_internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; 757
758 const bool is_srgb = IsPixelFormatSRGB(info.format);
759 gl_internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
743 gl_format = GL_RGBA; 760 gl_format = GL_RGBA;
744 gl_type = GL_UNSIGNED_INT_8_8_8_8_REV; 761 gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
762
763 if (IsPixelFormatASTC(info.format)) {
764 gl_internal_format = SelectAstcFormat(info.format, is_srgb);
765 gl_format = GL_NONE;
766 }
745 } else { 767 } else {
746 const auto& tuple = MaxwellToGL::GetFormatTuple(info.format); 768 const auto& tuple = MaxwellToGL::GetFormatTuple(info.format);
747 gl_internal_format = tuple.internal_format; 769 gl_internal_format = tuple.internal_format;
@@ -1130,7 +1152,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
1130 views{runtime.null_image_views} { 1152 views{runtime.null_image_views} {
1131 const Device& device = runtime.device; 1153 const Device& device = runtime.device;
1132 if (True(image.flags & ImageFlagBits::Converted)) { 1154 if (True(image.flags & ImageFlagBits::Converted)) {
1133 internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8; 1155 const bool is_srgb = IsPixelFormatSRGB(info.format);
1156 internal_format = is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
1157
1158 if (IsPixelFormatASTC(info.format)) {
1159 internal_format = SelectAstcFormat(info.format, is_srgb);
1160 }
1134 } else { 1161 } else {
1135 internal_format = MaxwellToGL::GetFormatTuple(format).internal_format; 1162 internal_format = MaxwellToGL::GetFormatTuple(format).internal_format;
1136 } 1163 }