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| author | 2024-02-19 16:00:46 +0100 | |
|---|---|---|
| committer | 2024-02-19 16:00:46 +0100 | |
| commit | 310c1f50beb77fc5c6f9075029973161d4e51a4a (patch) | |
| tree | 43a5699123e4930560fc5016faac7efb15b63f4e /src/video_core/renderer_opengl | |
| parent | core/CMakeLists: Sort alphabetically (diff) | |
| download | yuzu-310c1f50beb77fc5c6f9075029973161d4e51a4a.tar.gz yuzu-310c1f50beb77fc5c6f9075029973161d4e51a4a.tar.xz yuzu-310c1f50beb77fc5c6f9075029973161d4e51a4a.zip | |
scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
Diffstat (limited to 'src/video_core/renderer_opengl')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index b42fb110c..16af8e6bd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp | |||
| @@ -230,7 +230,9 @@ template <typename Func> | |||
| 230 | void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) { | 230 | void RasterizerOpenGL::PrepareDraw(bool is_indexed, Func&& draw_func) { |
| 231 | MICROPROFILE_SCOPE(OpenGL_Drawing); | 231 | MICROPROFILE_SCOPE(OpenGL_Drawing); |
| 232 | 232 | ||
| 233 | SCOPE_EXIT({ gpu.TickWork(); }); | 233 | SCOPE_EXIT { |
| 234 | gpu.TickWork(); | ||
| 235 | }; | ||
| 234 | gpu_memory->FlushCaching(); | 236 | gpu_memory->FlushCaching(); |
| 235 | 237 | ||
| 236 | GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()}; | 238 | GraphicsPipeline* const pipeline{shader_cache.CurrentGraphicsPipeline()}; |
| @@ -355,7 +357,9 @@ void RasterizerOpenGL::DrawIndirect() { | |||
| 355 | void RasterizerOpenGL::DrawTexture() { | 357 | void RasterizerOpenGL::DrawTexture() { |
| 356 | MICROPROFILE_SCOPE(OpenGL_Drawing); | 358 | MICROPROFILE_SCOPE(OpenGL_Drawing); |
| 357 | 359 | ||
| 358 | SCOPE_EXIT({ gpu.TickWork(); }); | 360 | SCOPE_EXIT { |
| 361 | gpu.TickWork(); | ||
| 362 | }; | ||
| 359 | 363 | ||
| 360 | texture_cache.SynchronizeGraphicsDescriptors(); | 364 | texture_cache.SynchronizeGraphicsDescriptors(); |
| 361 | texture_cache.UpdateRenderTargets(false); | 365 | texture_cache.UpdateRenderTargets(false); |