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authorGravatar Fernando S2023-06-18 00:02:05 +0200
committerGravatar GitHub2023-06-18 00:02:05 +0200
commit27a36cd51bbc832b0b73cbbaef6bd8453368a38d (patch)
tree00a30700c65665e2eaf2b02f03d73585c4d4f790 /src/video_core/renderer_opengl
parentMerge pull request #10783 from liamwhite/memory (diff)
parentvideo_core: Only apply AF to 2D (array) image types (diff)
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Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_compute_pipeline.cpp23
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp27
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp72
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h11
4 files changed, 91 insertions, 42 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
index 1a0cea9b7..3151c0db8 100644
--- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
@@ -87,7 +87,8 @@ void ComputePipeline::Configure() {
87 texture_cache.SynchronizeComputeDescriptors(); 87 texture_cache.SynchronizeComputeDescriptors();
88 88
89 boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views; 89 boost::container::static_vector<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
90 std::array<GLuint, MAX_TEXTURES> samplers; 90 boost::container::static_vector<VideoCommon::SamplerId, MAX_TEXTURES> samplers;
91 std::array<GLuint, MAX_TEXTURES> gl_samplers;
91 std::array<GLuint, MAX_TEXTURES> textures; 92 std::array<GLuint, MAX_TEXTURES> textures;
92 std::array<GLuint, MAX_IMAGES> images; 93 std::array<GLuint, MAX_IMAGES> images;
93 GLsizei sampler_binding{}; 94 GLsizei sampler_binding{};
@@ -131,7 +132,6 @@ void ComputePipeline::Configure() {
131 for (u32 index = 0; index < desc.count; ++index) { 132 for (u32 index = 0; index < desc.count; ++index) {
132 const auto handle{read_handle(desc, index)}; 133 const auto handle{read_handle(desc, index)};
133 views.push_back({handle.first}); 134 views.push_back({handle.first});
134 samplers[sampler_binding++] = 0;
135 } 135 }
136 } 136 }
137 for (const auto& desc : info.image_buffer_descriptors) { 137 for (const auto& desc : info.image_buffer_descriptors) {
@@ -142,8 +142,8 @@ void ComputePipeline::Configure() {
142 const auto handle{read_handle(desc, index)}; 142 const auto handle{read_handle(desc, index)};
143 views.push_back({handle.first}); 143 views.push_back({handle.first});
144 144
145 Sampler* const sampler = texture_cache.GetComputeSampler(handle.second); 145 VideoCommon::SamplerId sampler = texture_cache.GetComputeSamplerId(handle.second);
146 samplers[sampler_binding++] = sampler->Handle(); 146 samplers.push_back(sampler);
147 } 147 }
148 } 148 }
149 for (const auto& desc : info.image_descriptors) { 149 for (const auto& desc : info.image_descriptors) {
@@ -186,10 +186,17 @@ void ComputePipeline::Configure() {
186 186
187 const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers + 187 const VideoCommon::ImageViewInOut* views_it{views.data() + num_texture_buffers +
188 num_image_buffers}; 188 num_image_buffers};
189 const VideoCommon::SamplerId* samplers_it{samplers.data()};
189 texture_binding += num_texture_buffers; 190 texture_binding += num_texture_buffers;
190 image_binding += num_image_buffers; 191 image_binding += num_image_buffers;
191 192
192 u32 texture_scaling_mask{}; 193 u32 texture_scaling_mask{};
194
195 for (const auto& desc : info.texture_buffer_descriptors) {
196 for (u32 index = 0; index < desc.count; ++index) {
197 gl_samplers[sampler_binding++] = 0;
198 }
199 }
193 for (const auto& desc : info.texture_descriptors) { 200 for (const auto& desc : info.texture_descriptors) {
194 for (u32 index = 0; index < desc.count; ++index) { 201 for (u32 index = 0; index < desc.count; ++index) {
195 ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; 202 ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
@@ -198,6 +205,12 @@ void ComputePipeline::Configure() {
198 texture_scaling_mask |= 1u << texture_binding; 205 texture_scaling_mask |= 1u << texture_binding;
199 } 206 }
200 ++texture_binding; 207 ++texture_binding;
208
209 const Sampler& sampler{texture_cache.GetSampler(*(samplers_it++))};
210 const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
211 !image_view.SupportsAnisotropy()};
212 gl_samplers[sampler_binding++] =
213 use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy() : sampler.Handle();
201 } 214 }
202 } 215 }
203 u32 image_scaling_mask{}; 216 u32 image_scaling_mask{};
@@ -228,7 +241,7 @@ void ComputePipeline::Configure() {
228 if (texture_binding != 0) { 241 if (texture_binding != 0) {
229 ASSERT(texture_binding == sampler_binding); 242 ASSERT(texture_binding == sampler_binding);
230 glBindTextures(0, texture_binding, textures.data()); 243 glBindTextures(0, texture_binding, textures.data());
231 glBindSamplers(0, sampler_binding, samplers.data()); 244 glBindSamplers(0, sampler_binding, gl_samplers.data());
232 } 245 }
233 if (image_binding != 0) { 246 if (image_binding != 0) {
234 glBindImageTextures(0, image_binding, images.data()); 247 glBindImageTextures(0, image_binding, images.data());
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index 89000d6e0..c58f760b8 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -275,9 +275,9 @@ GraphicsPipeline::GraphicsPipeline(const Device& device, TextureCache& texture_c
275template <typename Spec> 275template <typename Spec>
276void GraphicsPipeline::ConfigureImpl(bool is_indexed) { 276void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
277 std::array<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views; 277 std::array<VideoCommon::ImageViewInOut, MAX_TEXTURES + MAX_IMAGES> views;
278 std::array<GLuint, MAX_TEXTURES> samplers; 278 std::array<VideoCommon::SamplerId, MAX_TEXTURES> samplers;
279 size_t views_index{}; 279 size_t views_index{};
280 GLsizei sampler_binding{}; 280 size_t samplers_index{};
281 281
282 texture_cache.SynchronizeGraphicsDescriptors(); 282 texture_cache.SynchronizeGraphicsDescriptors();
283 283
@@ -337,7 +337,6 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
337 for (u32 index = 0; index < desc.count; ++index) { 337 for (u32 index = 0; index < desc.count; ++index) {
338 const auto handle{read_handle(desc, index)}; 338 const auto handle{read_handle(desc, index)};
339 views[views_index++] = {handle.first}; 339 views[views_index++] = {handle.first};
340 samplers[sampler_binding++] = 0;
341 } 340 }
342 } 341 }
343 } 342 }
@@ -351,8 +350,8 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
351 const auto handle{read_handle(desc, index)}; 350 const auto handle{read_handle(desc, index)};
352 views[views_index++] = {handle.first}; 351 views[views_index++] = {handle.first};
353 352
354 Sampler* const sampler{texture_cache.GetGraphicsSampler(handle.second)}; 353 VideoCommon::SamplerId sampler{texture_cache.GetGraphicsSamplerId(handle.second)};
355 samplers[sampler_binding++] = sampler->Handle(); 354 samplers[samplers_index++] = sampler;
356 } 355 }
357 } 356 }
358 if constexpr (Spec::has_images) { 357 if constexpr (Spec::has_images) {
@@ -445,10 +444,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
445 program_manager.BindSourcePrograms(source_programs); 444 program_manager.BindSourcePrograms(source_programs);
446 } 445 }
447 const VideoCommon::ImageViewInOut* views_it{views.data()}; 446 const VideoCommon::ImageViewInOut* views_it{views.data()};
447 const VideoCommon::SamplerId* samplers_it{samplers.data()};
448 GLsizei texture_binding = 0; 448 GLsizei texture_binding = 0;
449 GLsizei image_binding = 0; 449 GLsizei image_binding = 0;
450 GLsizei sampler_binding{};
450 std::array<GLuint, MAX_TEXTURES> textures; 451 std::array<GLuint, MAX_TEXTURES> textures;
451 std::array<GLuint, MAX_IMAGES> images; 452 std::array<GLuint, MAX_IMAGES> images;
453 std::array<GLuint, MAX_TEXTURES> gl_samplers;
452 const auto prepare_stage{[&](size_t stage) { 454 const auto prepare_stage{[&](size_t stage) {
453 buffer_cache.runtime.SetImagePointers(&textures[texture_binding], &images[image_binding]); 455 buffer_cache.runtime.SetImagePointers(&textures[texture_binding], &images[image_binding]);
454 buffer_cache.BindHostStageBuffers(stage); 456 buffer_cache.BindHostStageBuffers(stage);
@@ -465,6 +467,13 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
465 u32 stage_image_binding{}; 467 u32 stage_image_binding{};
466 468
467 const auto& info{stage_infos[stage]}; 469 const auto& info{stage_infos[stage]};
470 if constexpr (Spec::has_texture_buffers) {
471 for (const auto& desc : info.texture_buffer_descriptors) {
472 for (u32 index = 0; index < desc.count; ++index) {
473 gl_samplers[sampler_binding++] = 0;
474 }
475 }
476 }
468 for (const auto& desc : info.texture_descriptors) { 477 for (const auto& desc : info.texture_descriptors) {
469 for (u32 index = 0; index < desc.count; ++index) { 478 for (u32 index = 0; index < desc.count; ++index) {
470 ImageView& image_view{texture_cache.GetImageView((views_it++)->id)}; 479 ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
@@ -474,6 +483,12 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
474 } 483 }
475 ++texture_binding; 484 ++texture_binding;
476 ++stage_texture_binding; 485 ++stage_texture_binding;
486
487 const Sampler& sampler{texture_cache.GetSampler(*(samplers_it++))};
488 const bool use_fallback_sampler{sampler.HasAddedAnisotropy() &&
489 !image_view.SupportsAnisotropy()};
490 gl_samplers[sampler_binding++] =
491 use_fallback_sampler ? sampler.HandleWithDefaultAnisotropy() : sampler.Handle();
477 } 492 }
478 } 493 }
479 for (const auto& desc : info.image_descriptors) { 494 for (const auto& desc : info.image_descriptors) {
@@ -534,7 +549,7 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
534 if (texture_binding != 0) { 549 if (texture_binding != 0) {
535 ASSERT(texture_binding == sampler_binding); 550 ASSERT(texture_binding == sampler_binding);
536 glBindTextures(0, texture_binding, textures.data()); 551 glBindTextures(0, texture_binding, textures.data());
537 glBindSamplers(0, sampler_binding, samplers.data()); 552 glBindSamplers(0, sampler_binding, gl_samplers.data());
538 } 553 }
539 if (image_binding != 0) { 554 if (image_binding != 0) {
540 glBindImageTextures(0, image_binding, images.data()); 555 glBindImageTextures(0, image_binding, images.data());
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 1c5dbcdd8..3b446be07 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -1268,36 +1268,48 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const TSCEntry& config) {
1268 1268
1269 UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1); 1269 UNIMPLEMENTED_IF(config.cubemap_anisotropy != 1);
1270 1270
1271 sampler.Create(); 1271 const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f);
1272 const GLuint handle = sampler.handle; 1272
1273 glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u)); 1273 const auto create_sampler = [&](const f32 anisotropy) {
1274 glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v)); 1274 OGLSampler new_sampler;
1275 glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p)); 1275 new_sampler.Create();
1276 glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode); 1276 const GLuint handle = new_sampler.handle;
1277 glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func); 1277 glSamplerParameteri(handle, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(config.wrap_u));
1278 glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag); 1278 glSamplerParameteri(handle, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(config.wrap_v));
1279 glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min); 1279 glSamplerParameteri(handle, GL_TEXTURE_WRAP_R, MaxwellToGL::WrapMode(config.wrap_p));
1280 glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias()); 1280 glSamplerParameteri(handle, GL_TEXTURE_COMPARE_MODE, compare_mode);
1281 glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod()); 1281 glSamplerParameteri(handle, GL_TEXTURE_COMPARE_FUNC, compare_func);
1282 glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod()); 1282 glSamplerParameteri(handle, GL_TEXTURE_MAG_FILTER, mag);
1283 glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data()); 1283 glSamplerParameteri(handle, GL_TEXTURE_MIN_FILTER, min);
1284 1284 glSamplerParameterf(handle, GL_TEXTURE_LOD_BIAS, config.LodBias());
1285 if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) { 1285 glSamplerParameterf(handle, GL_TEXTURE_MIN_LOD, config.MinLod());
1286 const f32 max_anisotropy = std::clamp(config.MaxAnisotropy(), 1.0f, 16.0f); 1286 glSamplerParameterf(handle, GL_TEXTURE_MAX_LOD, config.MaxLod());
1287 glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, max_anisotropy); 1287 glSamplerParameterfv(handle, GL_TEXTURE_BORDER_COLOR, config.BorderColor().data());
1288 } else { 1288
1289 LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required"); 1289 if (GLAD_GL_ARB_texture_filter_anisotropic || GLAD_GL_EXT_texture_filter_anisotropic) {
1290 } 1290 glSamplerParameterf(handle, GL_TEXTURE_MAX_ANISOTROPY, anisotropy);
1291 if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) { 1291 } else {
1292 glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter); 1292 LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_anisotropic is required");
1293 } else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) { 1293 }
1294 LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required"); 1294 if (GLAD_GL_ARB_texture_filter_minmax || GLAD_GL_EXT_texture_filter_minmax) {
1295 } 1295 glSamplerParameteri(handle, GL_TEXTURE_REDUCTION_MODE_ARB, reduction_filter);
1296 if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) { 1296 } else if (reduction_filter != GL_WEIGHTED_AVERAGE_ARB) {
1297 glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless); 1297 LOG_WARNING(Render_OpenGL, "GL_ARB_texture_filter_minmax is required");
1298 } else if (seamless == GL_FALSE) { 1298 }
1299 // We default to false because it's more common 1299 if (GLAD_GL_ARB_seamless_cubemap_per_texture || GLAD_GL_AMD_seamless_cubemap_per_texture) {
1300 LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required"); 1300 glSamplerParameteri(handle, GL_TEXTURE_CUBE_MAP_SEAMLESS, seamless);
1301 } else if (seamless == GL_FALSE) {
1302 // We default to false because it's more common
1303 LOG_WARNING(Render_OpenGL, "GL_ARB_seamless_cubemap_per_texture is required");
1304 }
1305 return new_sampler;
1306 };
1307
1308 sampler = create_sampler(max_anisotropy);
1309
1310 const f32 max_anisotropy_default = static_cast<f32>(1U << config.max_anisotropy);
1311 if (max_anisotropy > max_anisotropy_default) {
1312 sampler_default_anisotropy = create_sampler(max_anisotropy_default);
1301 } 1313 }
1302} 1314}
1303 1315
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 1148b73d7..3676eaaa9 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -309,12 +309,21 @@ class Sampler {
309public: 309public:
310 explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&); 310 explicit Sampler(TextureCacheRuntime&, const Tegra::Texture::TSCEntry&);
311 311
312 GLuint Handle() const noexcept { 312 [[nodiscard]] GLuint Handle() const noexcept {
313 return sampler.handle; 313 return sampler.handle;
314 } 314 }
315 315
316 [[nodiscard]] GLuint HandleWithDefaultAnisotropy() const noexcept {
317 return sampler_default_anisotropy.handle;
318 }
319
320 [[nodiscard]] bool HasAddedAnisotropy() const noexcept {
321 return static_cast<bool>(sampler_default_anisotropy.handle);
322 }
323
316private: 324private:
317 OGLSampler sampler; 325 OGLSampler sampler;
326 OGLSampler sampler_default_anisotropy;
318}; 327};
319 328
320class Framebuffer { 329class Framebuffer {