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authorGravatar Fernando Sahmkow2024-02-04 19:16:07 +0100
committerGravatar Fernando Sahmkow2024-02-05 11:06:52 +0100
commit0d5a3abeaefd3a1682c48a59c5a9170cfb0a39d0 (patch)
tree850cfea521da30809e93d4ab2ce69f649961a9a1 /src/video_core/renderer_opengl
parentNVDRV: Refactor HeapMapper to use RangeSets (diff)
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Buffer Cache: Refactor to use Range sets instead
Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 022275fd6..fd471e979 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -251,7 +251,6 @@ struct BufferCacheParams {
251 static constexpr bool NEEDS_BIND_STORAGE_INDEX = true; 251 static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
252 static constexpr bool USE_MEMORY_MAPS = true; 252 static constexpr bool USE_MEMORY_MAPS = true;
253 static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true; 253 static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true;
254 static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
255 254
256 // TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads 255 // TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
257 static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false; 256 static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;