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authorGravatar german772022-04-10 23:12:13 -0500
committerGravatar german772022-04-18 01:00:48 -0500
commit3e77466b8627a55f2c83e9c7223df1d32b30cd3f (patch)
treea1b521017df901537aace3a747e028fdc3f70aab /src/video_core/renderer_base.h
parentMerge pull request #8204 from Docteh/translate_gameslist (diff)
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bootmanager: Don't create another screenshot request if previous one is not done yet
Diffstat (limited to 'src/video_core/renderer_base.h')
-rw-r--r--src/video_core/renderer_base.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index c5f974080..30d19b178 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -83,6 +83,9 @@ public:
83 /// Refreshes the settings common to all renderers 83 /// Refreshes the settings common to all renderers
84 void RefreshBaseSettings(); 84 void RefreshBaseSettings();
85 85
86 /// Returns true if a screenshot is being processed
87 bool IsScreenshotPending() const;
88
86 /// Request a screenshot of the next frame 89 /// Request a screenshot of the next frame
87 void RequestScreenshot(void* data, std::function<void(bool)> callback, 90 void RequestScreenshot(void* data, std::function<void(bool)> callback,
88 const Layout::FramebufferLayout& layout); 91 const Layout::FramebufferLayout& layout);