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authorGravatar ameerj2021-07-22 19:56:21 -0400
committerGravatar ameerj2021-07-23 22:10:01 -0400
commit9dfbc9bdce15c299faf06aa7bf68a8660366daee (patch)
tree83ae648f51b4d0d2bb484741f86f5fb9bce8d00b /src/video_core/renderer_base.cpp
parentMerge pull request #6686 from ReinUsesLisp/vk-optimal-copy (diff)
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general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
Diffstat (limited to 'src/video_core/renderer_base.cpp')
-rw-r--r--src/video_core/renderer_base.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index c9a360aaf..6fe68141f 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -20,7 +20,7 @@ RendererBase::~RendererBase() = default;
20void RendererBase::RefreshBaseSettings() { 20void RendererBase::RefreshBaseSettings() {
21 UpdateCurrentFramebufferLayout(); 21 UpdateCurrentFramebufferLayout();
22 22
23 renderer_settings.use_framelimiter = Settings::values.use_frame_limit.GetValue(); 23 renderer_settings.use_framelimiter = Settings::values.use_speed_limit.GetValue();
24 renderer_settings.set_background_color = true; 24 renderer_settings.set_background_color = true;
25} 25}
26 26