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authorGravatar Yuri Kunde Schlesner2017-05-05 21:33:32 -0700
committerGravatar GitHub2017-05-05 21:33:32 -0700
commit2a01a03375401f4110a3a80de8ebf9bd48e46bc7 (patch)
tree91c3dd5e60e0d977406b8e39adc1732d09a9d1ce /src/video_core/regs_texturing.h
parentCreate a random console_unique_id (#2668) (diff)
parentpica: shader_dirty if texture2 coord changed (diff)
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Merge pull request #2686 from wwylele/tex-coord-reg
pica: use correct coordinates for texture 2
Diffstat (limited to 'src/video_core/regs_texturing.h')
-rw-r--r--src/video_core/regs_texturing.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/video_core/regs_texturing.h b/src/video_core/regs_texturing.h
index 0b62da145..8a7c6efe4 100644
--- a/src/video_core/regs_texturing.h
+++ b/src/video_core/regs_texturing.h
@@ -122,7 +122,11 @@ struct TexturingRegs {
122 BitField<0, 1, u32> texture0_enable; 122 BitField<0, 1, u32> texture0_enable;
123 BitField<1, 1, u32> texture1_enable; 123 BitField<1, 1, u32> texture1_enable;
124 BitField<2, 1, u32> texture2_enable; 124 BitField<2, 1, u32> texture2_enable;
125 }; 125 BitField<8, 2, u32> texture3_coordinates; // TODO: unimplemented
126 BitField<10, 1, u32> texture3_enable; // TODO: unimplemented
127 BitField<13, 1, u32> texture2_use_coord1;
128 BitField<16, 1, u32> clear_texture_cache; // TODO: unimplemented
129 } main_config;
126 TextureConfig texture0; 130 TextureConfig texture0;
127 INSERT_PADDING_WORDS(0x8); 131 INSERT_PADDING_WORDS(0x8);
128 BitField<0, 4, TextureFormat> texture0_format; 132 BitField<0, 4, TextureFormat> texture0_format;
@@ -142,9 +146,9 @@ struct TexturingRegs {
142 }; 146 };
143 const std::array<FullTextureConfig, 3> GetTextures() const { 147 const std::array<FullTextureConfig, 3> GetTextures() const {
144 return {{ 148 return {{
145 {texture0_enable.ToBool(), texture0, texture0_format}, 149 {main_config.texture0_enable.ToBool(), texture0, texture0_format},
146 {texture1_enable.ToBool(), texture1, texture1_format}, 150 {main_config.texture1_enable.ToBool(), texture1, texture1_format},
147 {texture2_enable.ToBool(), texture2, texture2_format}, 151 {main_config.texture2_enable.ToBool(), texture2, texture2_format},
148 }}; 152 }};
149 } 153 }
150 154