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authorGravatar bunnei2019-03-21 21:41:14 -0400
committerGravatar bunnei2019-03-21 21:56:56 -0400
commitd0dddb3e9d79c423a72144b66e290e170cd29432 (patch)
tree900b609da5e97a99ade548832d717a1c3ea86885 /src/video_core/rasterizer_cache.h
parentMerge pull request #2275 from lioncash/memflags (diff)
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Revert "Devirtualize Register/Unregister and use a wrapper instead."
- Fixes graphical issues from transitions in Super Mario Odyssey.
Diffstat (limited to 'src/video_core/rasterizer_cache.h')
-rw-r--r--src/video_core/rasterizer_cache.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index ecd9986a0..9fc9f3056 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -132,7 +132,7 @@ protected:
132 } 132 }
133 133
134 /// Register an object into the cache 134 /// Register an object into the cache
135 void Register(const T& object) { 135 virtual void Register(const T& object) {
136 std::lock_guard<std::recursive_mutex> lock{mutex}; 136 std::lock_guard<std::recursive_mutex> lock{mutex};
137 137
138 object->SetIsRegistered(true); 138 object->SetIsRegistered(true);
@@ -142,7 +142,7 @@ protected:
142 } 142 }
143 143
144 /// Unregisters an object from the cache 144 /// Unregisters an object from the cache
145 void Unregister(const T& object) { 145 virtual void Unregister(const T& object) {
146 std::lock_guard<std::recursive_mutex> lock{mutex}; 146 std::lock_guard<std::recursive_mutex> lock{mutex};
147 147
148 object->SetIsRegistered(false); 148 object->SetIsRegistered(false);