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authorGravatar bunnei2016-05-11 21:47:08 -0400
committerGravatar bunnei2016-05-11 21:47:08 -0400
commitf6eb62d0628d31efc4f93a0057ebd85bb39bc0fe (patch)
treefc06c2b51cbfbf4867ab885d32b0427ddc56e3b6 /src/video_core/rasterizer.cpp
parentMerge pull request #1780 from JayFoxRox/shadersetup-class (diff)
parentOpenGL: Implement texture type 3 (diff)
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Merge pull request #1690 from JayFoxRox/tex-type-3
Pica: Implement texture type 3 (Projection2D)
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp29
1 files changed, 27 insertions, 2 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 80cad9056..65168f05a 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -442,8 +442,33 @@ static void ProcessTriangleInternal(const Shader::OutputVertex& v0,
442 442
443 DEBUG_ASSERT(0 != texture.config.address); 443 DEBUG_ASSERT(0 != texture.config.address);
444 444
445 int s = (int)(uv[i].u() * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32(); 445 float24 u = uv[i].u();
446 int t = (int)(uv[i].v() * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32(); 446 float24 v = uv[i].v();
447
448 // Only unit 0 respects the texturing type (according to 3DBrew)
449 // TODO: Refactor so cubemaps and shadowmaps can be handled
450 if (i == 0) {
451 switch(texture.config.type) {
452 case Regs::TextureConfig::Texture2D:
453 break;
454 case Regs::TextureConfig::Projection2D: {
455 auto tc0_w = GetInterpolatedAttribute(v0.tc0_w, v1.tc0_w, v2.tc0_w);
456 u /= tc0_w;
457 v /= tc0_w;
458 break;
459 }
460 default:
461 // TODO: Change to LOG_ERROR when more types are handled.
462 LOG_DEBUG(HW_GPU, "Unhandled texture type %x", (int)texture.config.type);
463 UNIMPLEMENTED();
464 break;
465 }
466 }
467
468 int s = (int)(u * float24::FromFloat32(static_cast<float>(texture.config.width))).ToFloat32();
469 int t = (int)(v * float24::FromFloat32(static_cast<float>(texture.config.height))).ToFloat32();
470
471
447 static auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) { 472 static auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) {
448 switch (mode) { 473 switch (mode) {
449 case Regs::TextureConfig::ClampToEdge: 474 case Regs::TextureConfig::ClampToEdge: