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authorGravatar Tony Wasserka2015-05-09 15:57:29 +0200
committerGravatar Tony Wasserka2015-05-09 15:57:29 +0200
commite35e72d0a5c90c37d22328115fa0f29dd17aeaee (patch)
tree4053db2c53a1ac77294c03782de75c91c0cf4b27 /src/video_core/rasterizer.cpp
parentLoader: Add missing include (diff)
parentMemory: Add GetPhysicalPointer helper function (diff)
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Merge pull request #734 from yuriks/memmap
Small memory map definitions cleanup
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 6ec253601..3b3fef484 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -30,7 +30,7 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
30 const u32 coarse_y = y & ~7; 30 const u32 coarse_y = y & ~7;
31 u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); 31 u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
32 u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; 32 u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
33 u8* dst_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + dst_offset; 33 u8* dst_pixel = Memory::GetPhysicalPointer(addr) + dst_offset;
34 34
35 switch (registers.framebuffer.color_format) { 35 switch (registers.framebuffer.color_format) {
36 case registers.framebuffer.RGBA8: 36 case registers.framebuffer.RGBA8:
@@ -67,7 +67,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
67 const u32 coarse_y = y & ~7; 67 const u32 coarse_y = y & ~7;
68 u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value())); 68 u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(registers.framebuffer.color_format.Value()));
69 u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel; 69 u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * registers.framebuffer.width * bytes_per_pixel;
70 u8* src_pixel = Memory::GetPointer(PAddrToVAddr(addr)) + src_offset; 70 u8* src_pixel = Memory::GetPhysicalPointer(addr) + src_offset;
71 71
72 switch (registers.framebuffer.color_format) { 72 switch (registers.framebuffer.color_format) {
73 case registers.framebuffer.RGBA8: 73 case registers.framebuffer.RGBA8:
@@ -95,7 +95,7 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
95 95
96static u32 GetDepth(int x, int y) { 96static u32 GetDepth(int x, int y) {
97 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); 97 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
98 u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr)); 98 u8* depth_buffer = Memory::GetPhysicalPointer(addr);
99 99
100 y = (registers.framebuffer.height - y); 100 y = (registers.framebuffer.height - y);
101 101
@@ -122,7 +122,7 @@ static u32 GetDepth(int x, int y) {
122 122
123static void SetDepth(int x, int y, u32 value) { 123static void SetDepth(int x, int y, u32 value) {
124 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress(); 124 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
125 u8* depth_buffer = Memory::GetPointer(PAddrToVAddr(addr)); 125 u8* depth_buffer = Memory::GetPhysicalPointer(addr);
126 126
127 y = (registers.framebuffer.height - y); 127 y = (registers.framebuffer.height - y);
128 128
@@ -361,7 +361,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
361 s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width); 361 s = GetWrappedTexCoord(texture.config.wrap_s, s, texture.config.width);
362 t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height); 362 t = texture.config.height - 1 - GetWrappedTexCoord(texture.config.wrap_t, t, texture.config.height);
363 363
364 u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress())); 364 u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
365 auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); 365 auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
366 366
367 texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); 367 texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);