summaryrefslogtreecommitdiff
path: root/src/video_core/rasterizer.cpp
diff options
context:
space:
mode:
authorGravatar Tony Wasserka2014-12-31 15:04:39 +0100
committerGravatar Tony Wasserka2014-12-31 16:32:55 +0100
commit195d73a385c9dd88150ed9b875e313c186e7d96e (patch)
tree3e0d63c7e2d8721a1e5c6add465b0a0c0836bce9 /src/video_core/rasterizer.cpp
parentPica/VertexShader: Coding style fixes. (diff)
downloadyuzu-195d73a385c9dd88150ed9b875e313c186e7d96e.tar.gz
yuzu-195d73a385c9dd88150ed9b875e313c186e7d96e.tar.xz
yuzu-195d73a385c9dd88150ed9b875e313c186e7d96e.zip
Pica/Rasterizer: Clean up long code lines.
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index 9148745dc..9822b36a6 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -18,7 +18,8 @@ namespace Pica {
18namespace Rasterizer { 18namespace Rasterizer {
19 19
20static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) { 20static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
21 u32* color_buffer = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetColorBufferPhysicalAddress()))); 21 const PAddr addr = registers.framebuffer.GetColorBufferPhysicalAddress();
22 u32* color_buffer = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(addr)));
22 u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b(); 23 u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b();
23 24
24 // Assuming RGBA8 format until actual framebuffer format handling is implemented 25 // Assuming RGBA8 format until actual framebuffer format handling is implemented
@@ -26,7 +27,8 @@ static void DrawPixel(int x, int y, const Math::Vec4<u8>& color) {
26} 27}
27 28
28static const Math::Vec4<u8> GetPixel(int x, int y) { 29static const Math::Vec4<u8> GetPixel(int x, int y) {
29 u32* color_buffer_u32 = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetColorBufferPhysicalAddress()))); 30 const PAddr addr = registers.framebuffer.GetColorBufferPhysicalAddress();
31 u32* color_buffer_u32 = reinterpret_cast<u32*>(Memory::GetPointer(PAddrToVAddr(addr)));
30 32
31 u32 value = *(color_buffer_u32 + x + y * registers.framebuffer.GetWidth()); 33 u32 value = *(color_buffer_u32 + x + y * registers.framebuffer.GetWidth());
32 Math::Vec4<u8> ret; 34 Math::Vec4<u8> ret;
@@ -38,14 +40,16 @@ static const Math::Vec4<u8> GetPixel(int x, int y) {
38 } 40 }
39 41
40static u32 GetDepth(int x, int y) { 42static u32 GetDepth(int x, int y) {
41 u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress()))); 43 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
44 u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(addr)));
42 45
43 // Assuming 16-bit depth buffer format until actual format handling is implemented 46 // Assuming 16-bit depth buffer format until actual format handling is implemented
44 return *(depth_buffer + x + y * registers.framebuffer.GetWidth()); 47 return *(depth_buffer + x + y * registers.framebuffer.GetWidth());
45} 48}
46 49
47static void SetDepth(int x, int y, u16 value) { 50static void SetDepth(int x, int y, u16 value) {
48 u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress()))); 51 const PAddr addr = registers.framebuffer.GetDepthBufferPhysicalAddress();
52 u16* depth_buffer = reinterpret_cast<u16*>(Memory::GetPointer(PAddrToVAddr(addr)));
49 53
50 // Assuming 16-bit depth buffer format until actual format handling is implemented 54 // Assuming 16-bit depth buffer format until actual format handling is implemented
51 *(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value; 55 *(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value;