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authorGravatar Subv2015-03-08 21:31:15 -0500
committerGravatar Subv2015-03-09 20:13:21 -0500
commit1248e291f0c9a29734b0f5175df8fa675cce930c (patch)
tree18218cbe496e5a2f42022a5e6741fa0665218874 /src/video_core/rasterizer.cpp
parentFrontend/Qt: Allow the framebuffer widget to inspect the depth buffer (diff)
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GPU: Added the stencil test structure to the Pica Regs struct.
Diffstat (limited to 'src/video_core/rasterizer.cpp')
-rw-r--r--src/video_core/rasterizer.cpp54
1 files changed, 22 insertions, 32 deletions
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index dc32128c6..dd46f0ec3 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -100,24 +100,19 @@ static u32 GetDepth(int x, int y) {
100 y = (registers.framebuffer.height - y); 100 y = (registers.framebuffer.height - y);
101 101
102 const u32 coarse_y = y & ~7; 102 const u32 coarse_y = y & ~7;
103 u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(registers.framebuffer.depth_format);
104 u32 stride = registers.framebuffer.width * bytes_per_pixel;
105
106 u32 src_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
107 u8* src_pixel = depth_buffer + src_offset;
103 108
104 switch (registers.framebuffer.depth_format) { 109 switch (registers.framebuffer.depth_format) {
105 case registers.framebuffer.D16: 110 case Pica::Regs::DepthFormat::D16:
106 { 111 return Color::DecodeD16(src_pixel);
107 u32 stride = registers.framebuffer.width * 2; 112 case Pica::Regs::DepthFormat::D24:
108 return Color::DecodeD16(depth_buffer + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * stride); 113 return Color::DecodeD24(src_pixel);
109 } 114 case Pica::Regs::DepthFormat::D24S8:
110 case registers.framebuffer.D24: 115 return Color::DecodeD24S8(src_pixel).x;
111 {
112 u32 stride = registers.framebuffer.width * 3;
113 u8* address = depth_buffer + VideoCore::GetMortonOffset(x, y, 3) + coarse_y * stride;
114 return Color::DecodeD24(address);
115 }
116 case registers.framebuffer.D24S8:
117 {
118 u32 stride = registers.framebuffer.width * 4;
119 return Color::DecodeD24S8(depth_buffer + VideoCore::GetMortonOffset(x, y, 4) + coarse_y * stride).x;
120 }
121 default: 116 default:
122 LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", registers.framebuffer.depth_format); 117 LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", registers.framebuffer.depth_format);
123 UNIMPLEMENTED(); 118 UNIMPLEMENTED();
@@ -132,28 +127,23 @@ static void SetDepth(int x, int y, u32 value) {
132 y = (registers.framebuffer.height - y); 127 y = (registers.framebuffer.height - y);
133 128
134 const u32 coarse_y = y & ~7; 129 const u32 coarse_y = y & ~7;
130 u32 bytes_per_pixel = Pica::Regs::BytesPerDepthPixel(registers.framebuffer.depth_format);
131 u32 stride = registers.framebuffer.width * bytes_per_pixel;
132
133 u32 dst_offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * stride;
134 u8* dst_pixel = depth_buffer + dst_offset;
135 135
136 switch (registers.framebuffer.depth_format) { 136 switch (registers.framebuffer.depth_format) {
137 case registers.framebuffer.D16: 137 case Pica::Regs::DepthFormat::D16:
138 { 138 Color::EncodeD16(value, dst_pixel);
139 u32 stride = registers.framebuffer.width * 2;
140 Color::EncodeD16(value, depth_buffer + VideoCore::GetMortonOffset(x, y, 2) + coarse_y * stride);
141 break; 139 break;
142 } 140 case Pica::Regs::DepthFormat::D24:
143 case registers.framebuffer.D24: 141 Color::EncodeD24(value, dst_pixel);
144 {
145 u32 stride = registers.framebuffer.width * 3;
146 u8* address = depth_buffer + VideoCore::GetMortonOffset(x, y, 3) + coarse_y * stride;
147 Color::EncodeD24(value, address);
148 break; 142 break;
149 } 143 case Pica::Regs::DepthFormat::D24S8:
150 case registers.framebuffer.D24S8:
151 {
152 u32 stride = registers.framebuffer.width * 4;
153 // TODO(Subv): Implement the stencil buffer 144 // TODO(Subv): Implement the stencil buffer
154 Color::EncodeD24S8(value, 0, depth_buffer + VideoCore::GetMortonOffset(x, y, 4) + coarse_y * stride); 145 Color::EncodeD24S8(value, 0, dst_pixel);
155 break; 146 break;
156 }
157 default: 147 default:
158 LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", registers.framebuffer.depth_format); 148 LOG_CRITICAL(HW_GPU, "Unimplemented depth format %u", registers.framebuffer.depth_format);
159 UNIMPLEMENTED(); 149 UNIMPLEMENTED();