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authorGravatar bunnei2015-07-21 19:04:05 -0400
committerGravatar bunnei2015-08-15 17:33:41 -0400
commit642b9b503040f7da02dcb2c52f3cd4cbf6fee4b2 (patch)
tree85643112608a15fafc304d41c4457a50c453bfcd /src/video_core/primitive_assembly.cpp
parentMerge pull request #1027 from lioncash/debugger (diff)
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GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
Diffstat (limited to 'src/video_core/primitive_assembly.cpp')
-rw-r--r--src/video_core/primitive_assembly.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index 2f22bdcce..e15a1daba 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -4,7 +4,7 @@
4 4
5#include "pica.h" 5#include "pica.h"
6#include "primitive_assembly.h" 6#include "primitive_assembly.h"
7#include "vertex_shader.h" 7#include "shader_interpreter.h"
8 8
9#include "common/logging/log.h" 9#include "common/logging/log.h"
10#include "video_core/debug_utils/debug_utils.h" 10#include "video_core/debug_utils/debug_utils.h"
@@ -56,7 +56,7 @@ void PrimitiveAssembler<VertexType>::SubmitVertex(VertexType& vtx, TriangleHandl
56 56
57// explicitly instantiate use cases 57// explicitly instantiate use cases
58template 58template
59struct PrimitiveAssembler<VertexShader::OutputVertex>; 59struct PrimitiveAssembler<Shader::OutputVertex>;
60template 60template
61struct PrimitiveAssembler<DebugUtils::GeometryDumper::Vertex>; 61struct PrimitiveAssembler<DebugUtils::GeometryDumper::Vertex>;
62 62