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authorGravatar bunnei2015-07-21 19:09:11 -0400
committerGravatar bunnei2015-08-15 17:33:42 -0400
commit18527b9e21a95445fbee45fea29f674fbdd2aae1 (patch)
treebf037c3877e288b561cd7f075c24d3ce8e449a85 /src/video_core/primitive_assembly.cpp
parentGPU: Refactor "VertexShader" namespace to "Shader". (diff)
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Shader: Move shader code to its own subdirectory, "shader".
Diffstat (limited to 'src/video_core/primitive_assembly.cpp')
-rw-r--r--src/video_core/primitive_assembly.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/primitive_assembly.cpp b/src/video_core/primitive_assembly.cpp
index e15a1daba..e2b1df44c 100644
--- a/src/video_core/primitive_assembly.cpp
+++ b/src/video_core/primitive_assembly.cpp
@@ -4,7 +4,7 @@
4 4
5#include "pica.h" 5#include "pica.h"
6#include "primitive_assembly.h" 6#include "primitive_assembly.h"
7#include "shader_interpreter.h" 7#include "shader/shader_interpreter.h"
8 8
9#include "common/logging/log.h" 9#include "common/logging/log.h"
10#include "video_core/debug_utils/debug_utils.h" 10#include "video_core/debug_utils/debug_utils.h"