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authorGravatar ReinUsesLisp2018-11-24 23:53:17 -0300
committerGravatar ReinUsesLisp2018-11-25 00:37:18 -0300
commitdad3a6718e942862b2e6b98a9bea3fa3b0fdeb5d (patch)
tree9347c330e837eecb8ee39a5b76de7dbdc635ddad /src/video_core/morton.cpp
parentMerge pull request #1641 from DarkLordZach/sm-register-unregister (diff)
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video_core: Move morton functions to their own file
Diffstat (limited to 'src/video_core/morton.cpp')
-rw-r--r--src/video_core/morton.cpp353
1 files changed, 353 insertions, 0 deletions
diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp
new file mode 100644
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+++ b/src/video_core/morton.cpp
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1// Copyright 2018 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <array>
6#include <cstring>
7#include "common/assert.h"
8#include "common/common_types.h"
9#include "core/memory.h"
10#include "video_core/morton.h"
11#include "video_core/surface.h"
12#include "video_core/textures/decoders.h"
13
14namespace VideoCore {
15
16using Surface::GetBytesPerPixel;
17using Surface::PixelFormat;
18
19using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
20using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
21
22template <bool morton_to_linear, PixelFormat format>
23static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
24 u8* buffer, std::size_t buffer_size, VAddr addr) {
25 constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
26
27 // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
28 // pixel values.
29 const u32 tile_size_x{GetDefaultBlockWidth(format)};
30 const u32 tile_size_y{GetDefaultBlockHeight(format)};
31
32 if (morton_to_linear) {
33 Tegra::Texture::UnswizzleTexture(buffer, addr, tile_size_x, tile_size_y, bytes_per_pixel,
34 stride, height, depth, block_height, block_depth);
35 } else {
36 Tegra::Texture::CopySwizzledData((stride + tile_size_x - 1) / tile_size_x,
37 (height + tile_size_y - 1) / tile_size_y, depth,
38 bytes_per_pixel, bytes_per_pixel, Memory::GetPointer(addr),
39 buffer, false, block_height, block_depth);
40 }
41}
42
43static constexpr ConversionArray morton_to_linear_fns = {
44 // clang-format off
45 MortonCopy<true, PixelFormat::ABGR8U>,
46 MortonCopy<true, PixelFormat::ABGR8S>,
47 MortonCopy<true, PixelFormat::ABGR8UI>,
48 MortonCopy<true, PixelFormat::B5G6R5U>,
49 MortonCopy<true, PixelFormat::A2B10G10R10U>,
50 MortonCopy<true, PixelFormat::A1B5G5R5U>,
51 MortonCopy<true, PixelFormat::R8U>,
52 MortonCopy<true, PixelFormat::R8UI>,
53 MortonCopy<true, PixelFormat::RGBA16F>,
54 MortonCopy<true, PixelFormat::RGBA16U>,
55 MortonCopy<true, PixelFormat::RGBA16UI>,
56 MortonCopy<true, PixelFormat::R11FG11FB10F>,
57 MortonCopy<true, PixelFormat::RGBA32UI>,
58 MortonCopy<true, PixelFormat::DXT1>,
59 MortonCopy<true, PixelFormat::DXT23>,
60 MortonCopy<true, PixelFormat::DXT45>,
61 MortonCopy<true, PixelFormat::DXN1>,
62 MortonCopy<true, PixelFormat::DXN2UNORM>,
63 MortonCopy<true, PixelFormat::DXN2SNORM>,
64 MortonCopy<true, PixelFormat::BC7U>,
65 MortonCopy<true, PixelFormat::BC6H_UF16>,
66 MortonCopy<true, PixelFormat::BC6H_SF16>,
67 MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
68 MortonCopy<true, PixelFormat::G8R8U>,
69 MortonCopy<true, PixelFormat::G8R8S>,
70 MortonCopy<true, PixelFormat::BGRA8>,
71 MortonCopy<true, PixelFormat::RGBA32F>,
72 MortonCopy<true, PixelFormat::RG32F>,
73 MortonCopy<true, PixelFormat::R32F>,
74 MortonCopy<true, PixelFormat::R16F>,
75 MortonCopy<true, PixelFormat::R16U>,
76 MortonCopy<true, PixelFormat::R16S>,
77 MortonCopy<true, PixelFormat::R16UI>,
78 MortonCopy<true, PixelFormat::R16I>,
79 MortonCopy<true, PixelFormat::RG16>,
80 MortonCopy<true, PixelFormat::RG16F>,
81 MortonCopy<true, PixelFormat::RG16UI>,
82 MortonCopy<true, PixelFormat::RG16I>,
83 MortonCopy<true, PixelFormat::RG16S>,
84 MortonCopy<true, PixelFormat::RGB32F>,
85 MortonCopy<true, PixelFormat::RGBA8_SRGB>,
86 MortonCopy<true, PixelFormat::RG8U>,
87 MortonCopy<true, PixelFormat::RG8S>,
88 MortonCopy<true, PixelFormat::RG32UI>,
89 MortonCopy<true, PixelFormat::R32UI>,
90 MortonCopy<true, PixelFormat::ASTC_2D_8X8>,
91 MortonCopy<true, PixelFormat::ASTC_2D_8X5>,
92 MortonCopy<true, PixelFormat::ASTC_2D_5X4>,
93 MortonCopy<true, PixelFormat::BGRA8_SRGB>,
94 MortonCopy<true, PixelFormat::DXT1_SRGB>,
95 MortonCopy<true, PixelFormat::DXT23_SRGB>,
96 MortonCopy<true, PixelFormat::DXT45_SRGB>,
97 MortonCopy<true, PixelFormat::BC7U_SRGB>,
98 MortonCopy<true, PixelFormat::ASTC_2D_4X4_SRGB>,
99 MortonCopy<true, PixelFormat::ASTC_2D_8X8_SRGB>,
100 MortonCopy<true, PixelFormat::ASTC_2D_8X5_SRGB>,
101 MortonCopy<true, PixelFormat::ASTC_2D_5X4_SRGB>,
102 MortonCopy<true, PixelFormat::ASTC_2D_5X5>,
103 MortonCopy<true, PixelFormat::ASTC_2D_5X5_SRGB>,
104 MortonCopy<true, PixelFormat::ASTC_2D_10X8>,
105 MortonCopy<true, PixelFormat::ASTC_2D_10X8_SRGB>,
106 MortonCopy<true, PixelFormat::Z32F>,
107 MortonCopy<true, PixelFormat::Z16>,
108 MortonCopy<true, PixelFormat::Z24S8>,
109 MortonCopy<true, PixelFormat::S8Z24>,
110 MortonCopy<true, PixelFormat::Z32FS8>,
111 // clang-format on
112};
113
114static constexpr ConversionArray linear_to_morton_fns = {
115 // clang-format off
116 MortonCopy<false, PixelFormat::ABGR8U>,
117 MortonCopy<false, PixelFormat::ABGR8S>,
118 MortonCopy<false, PixelFormat::ABGR8UI>,
119 MortonCopy<false, PixelFormat::B5G6R5U>,
120 MortonCopy<false, PixelFormat::A2B10G10R10U>,
121 MortonCopy<false, PixelFormat::A1B5G5R5U>,
122 MortonCopy<false, PixelFormat::R8U>,
123 MortonCopy<false, PixelFormat::R8UI>,
124 MortonCopy<false, PixelFormat::RGBA16F>,
125 MortonCopy<false, PixelFormat::RGBA16U>,
126 MortonCopy<false, PixelFormat::RGBA16UI>,
127 MortonCopy<false, PixelFormat::R11FG11FB10F>,
128 MortonCopy<false, PixelFormat::RGBA32UI>,
129 MortonCopy<false, PixelFormat::DXT1>,
130 MortonCopy<false, PixelFormat::DXT23>,
131 MortonCopy<false, PixelFormat::DXT45>,
132 MortonCopy<false, PixelFormat::DXN1>,
133 MortonCopy<false, PixelFormat::DXN2UNORM>,
134 MortonCopy<false, PixelFormat::DXN2SNORM>,
135 MortonCopy<false, PixelFormat::BC7U>,
136 MortonCopy<false, PixelFormat::BC6H_UF16>,
137 MortonCopy<false, PixelFormat::BC6H_SF16>,
138 // TODO(Subv): Swizzling ASTC formats are not supported
139 nullptr,
140 MortonCopy<false, PixelFormat::G8R8U>,
141 MortonCopy<false, PixelFormat::G8R8S>,
142 MortonCopy<false, PixelFormat::BGRA8>,
143 MortonCopy<false, PixelFormat::RGBA32F>,
144 MortonCopy<false, PixelFormat::RG32F>,
145 MortonCopy<false, PixelFormat::R32F>,
146 MortonCopy<false, PixelFormat::R16F>,
147 MortonCopy<false, PixelFormat::R16U>,
148 MortonCopy<false, PixelFormat::R16S>,
149 MortonCopy<false, PixelFormat::R16UI>,
150 MortonCopy<false, PixelFormat::R16I>,
151 MortonCopy<false, PixelFormat::RG16>,
152 MortonCopy<false, PixelFormat::RG16F>,
153 MortonCopy<false, PixelFormat::RG16UI>,
154 MortonCopy<false, PixelFormat::RG16I>,
155 MortonCopy<false, PixelFormat::RG16S>,
156 MortonCopy<false, PixelFormat::RGB32F>,
157 MortonCopy<false, PixelFormat::RGBA8_SRGB>,
158 MortonCopy<false, PixelFormat::RG8U>,
159 MortonCopy<false, PixelFormat::RG8S>,
160 MortonCopy<false, PixelFormat::RG32UI>,
161 MortonCopy<false, PixelFormat::R32UI>,
162 nullptr,
163 nullptr,
164 nullptr,
165 MortonCopy<false, PixelFormat::BGRA8_SRGB>,
166 MortonCopy<false, PixelFormat::DXT1_SRGB>,
167 MortonCopy<false, PixelFormat::DXT23_SRGB>,
168 MortonCopy<false, PixelFormat::DXT45_SRGB>,
169 MortonCopy<false, PixelFormat::BC7U_SRGB>,
170 nullptr,
171 nullptr,
172 nullptr,
173 nullptr,
174 nullptr,
175 nullptr,
176 nullptr,
177 nullptr,
178 MortonCopy<false, PixelFormat::Z32F>,
179 MortonCopy<false, PixelFormat::Z16>,
180 MortonCopy<false, PixelFormat::Z24S8>,
181 MortonCopy<false, PixelFormat::S8Z24>,
182 MortonCopy<false, PixelFormat::Z32FS8>,
183 // clang-format on
184};
185
186constexpr MortonCopyFn GetSwizzleFunction(MortonSwizzleMode mode, Surface::PixelFormat format) {
187 switch (mode) {
188 case MortonSwizzleMode::MortonToLinear:
189 return morton_to_linear_fns[static_cast<std::size_t>(format)];
190 case MortonSwizzleMode::LinearToMorton:
191 return linear_to_morton_fns[static_cast<std::size_t>(format)];
192 }
193}
194
195/// 8x8 Z-Order coordinate from 2D coordinates
196static u32 MortonInterleave(u32 x, u32 y) {
197 static const u32 xlut[] = {0x00, 0x01, 0x04, 0x05, 0x10, 0x11, 0x14, 0x15};
198 static const u32 ylut[] = {0x00, 0x02, 0x08, 0x0a, 0x20, 0x22, 0x28, 0x2a};
199 return xlut[x % 8] + ylut[y % 8];
200}
201
202/// Calculates the offset of the position of the pixel in Morton order
203static u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
204 // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each
205 // of which is composed of four 2x2 subtiles each of which is composed of four texels.
206 // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g.
207 // texels are laid out in a 2x2 subtile like this:
208 // 2 3
209 // 0 1
210 //
211 // The full 8x8 tile has the texels arranged like this:
212 //
213 // 42 43 46 47 58 59 62 63
214 // 40 41 44 45 56 57 60 61
215 // 34 35 38 39 50 51 54 55
216 // 32 33 36 37 48 49 52 53
217 // 10 11 14 15 26 27 30 31
218 // 08 09 12 13 24 25 28 29
219 // 02 03 06 07 18 19 22 23
220 // 00 01 04 05 16 17 20 21
221 //
222 // This pattern is what's called Z-order curve, or Morton order.
223
224 const unsigned int block_height = 8;
225 const unsigned int coarse_x = x & ~7;
226
227 u32 i = MortonInterleave(x, y);
228
229 const unsigned int offset = coarse_x * block_height;
230
231 return (i + offset) * bytes_per_pixel;
232}
233
234static u32 MortonInterleave128(u32 x, u32 y) {
235 // 128x128 Z-Order coordinate from 2D coordinates
236 static constexpr u32 xlut[] = {
237 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
238 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
239 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
240 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
241 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
242 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
243 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
244 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
245 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
246 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
247 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
248 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
249 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
250 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
251 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
252 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
253 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
254 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
255 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
256 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
257 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
258 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
259 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
260 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
261 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
262 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
263 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
264 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
265 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
266 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
267 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
268 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
269 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
270 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
271 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
272 };
273 static constexpr u32 ylut[] = {
274 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
275 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
276 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
277 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
278 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
279 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
280 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
281 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
282 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
283 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
284 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
285 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
286 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
287 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
288 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
289 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
290 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
291 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
292 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
293 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
294 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
295 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
296 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
297 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
298 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
299 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
300 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
301 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
302 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
303 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
304 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
305 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
306 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
307 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
308 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
309 };
310 return xlut[x % 128] + ylut[y % 128];
311}
312
313static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
314 // Calculates the offset of the position of the pixel in Morton order
315 // Framebuffer images are split into 128x128 tiles.
316
317 const unsigned int block_height = 128;
318 const unsigned int coarse_x = x & ~127;
319
320 u32 i = MortonInterleave128(x, y);
321
322 const unsigned int offset = coarse_x * block_height;
323
324 return (i + offset) * bytes_per_pixel;
325}
326
327void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
328 u32 block_height, u32 height, u32 block_depth, u32 depth, u8* buffer,
329 std::size_t buffer_size, VAddr addr) {
330
331 GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth, buffer,
332 buffer_size, addr);
333}
334
335void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
336 u8* morton_data, u8* linear_data, bool morton_to_linear) {
337 u8* data_ptrs[2];
338 for (unsigned y = 0; y < height; ++y) {
339 for (unsigned x = 0; x < width; ++x) {
340 const u32 coarse_y = y & ~127;
341 u32 morton_offset =
342 GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
343 u32 gl_pixel_index = (x + y * width) * linear_bytes_per_pixel;
344
345 data_ptrs[morton_to_linear] = morton_data + morton_offset;
346 data_ptrs[!morton_to_linear] = &linear_data[gl_pixel_index];
347
348 memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
349 }
350 }
351}
352
353} // namespace VideoCore \ No newline at end of file