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| author | 2020-02-29 04:05:19 -0300 | |
|---|---|---|
| committer | 2020-03-09 18:40:07 -0300 | |
| commit | e1932351a9589150e0db884e8682b9183a2ba17b (patch) | |
| tree | e6f4a599815a250e9f941205355f9715bfa3d585 /src/video_core/gpu_thread.cpp | |
| parent | shader/registry: Cache tessellation state (diff) | |
| download | yuzu-e1932351a9589150e0db884e8682b9183a2ba17b.tar.gz yuzu-e1932351a9589150e0db884e8682b9183a2ba17b.tar.xz yuzu-e1932351a9589150e0db884e8682b9183a2ba17b.zip | |
gl_shader_cache: Reduce registry consistency to debug assert
Registry consistency is something that practically can't happen and it
has a measurable runtime cost. Reduce it to a DEBUG_ASSERT.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions