summaryrefslogtreecommitdiff
path: root/src/video_core/gpu_thread.cpp
diff options
context:
space:
mode:
authorGravatar ReinUsesLisp2019-04-09 17:08:07 -0300
committerGravatar ReinUsesLisp2019-04-15 21:12:43 -0300
commitae46ad48ed358be05bcebe01f38ed9e6850e01cd (patch)
treea85860879772fe913098c64ec68ec6924dc297f4 /src/video_core/gpu_thread.cpp
parentMerge pull request #2378 from lioncash/ro (diff)
downloadyuzu-ae46ad48ed358be05bcebe01f38ed9e6850e01cd.tar.gz
yuzu-ae46ad48ed358be05bcebe01f38ed9e6850e01cd.tar.xz
yuzu-ae46ad48ed358be05bcebe01f38ed9e6850e01cd.zip
shader_ir: Avoid using static on heap-allocated objects
Using static here might be faster at runtime, but it adds a heap allocation called before main.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions