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authorGravatar ReinUsesLisp2020-03-12 04:28:50 -0300
committerGravatar ReinUsesLisp2020-03-12 05:01:20 -0300
commit825d6295653599ef01b0224d986e03b18767fe74 (patch)
tree62baef02a808351d0b8b4f0e7e9ee055a7addb39 /src/video_core/gpu_thread.cpp
parentengines/maxwell_3d: Add TFB registers and store them in shader registry (diff)
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gl_shader_decompiler: Fix regression in render target declarations
A previous commit introduced a way to declare as few render targets as possible. Turns out this introduced a regression in some games.
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