diff options
| author | 2020-03-12 04:28:50 -0300 | |
|---|---|---|
| committer | 2020-03-12 05:01:20 -0300 | |
| commit | 825d6295653599ef01b0224d986e03b18767fe74 (patch) | |
| tree | 62baef02a808351d0b8b4f0e7e9ee055a7addb39 /src/video_core/gpu_thread.cpp | |
| parent | engines/maxwell_3d: Add TFB registers and store them in shader registry (diff) | |
| download | yuzu-825d6295653599ef01b0224d986e03b18767fe74.tar.gz yuzu-825d6295653599ef01b0224d986e03b18767fe74.tar.xz yuzu-825d6295653599ef01b0224d986e03b18767fe74.zip | |
gl_shader_decompiler: Fix regression in render target declarations
A previous commit introduced a way to declare as few render targets as
possible. Turns out this introduced a regression in some games.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions