summaryrefslogtreecommitdiff
path: root/src/video_core/gpu_thread.cpp
diff options
context:
space:
mode:
authorGravatar ReinUsesLisp2020-03-15 21:03:54 -0300
committerGravatar ReinUsesLisp2020-03-15 21:03:59 -0300
commit5afc397d52f71e0831fee72d6e1aca3683a3a0ef (patch)
tree3227d732197b47662f5bc3ff3026849f4bbaeeb6 /src/video_core/gpu_thread.cpp
parentshader/shader_ir: Track usage in input attribute and of legacy varyings (diff)
downloadyuzu-5afc397d52f71e0831fee72d6e1aca3683a3a0ef.tar.gz
yuzu-5afc397d52f71e0831fee72d6e1aca3683a3a0ef.tar.xz
yuzu-5afc397d52f71e0831fee72d6e1aca3683a3a0ef.zip
gl_shader_decompiler: Implement legacy varyings
Legacy varyings are special attributes carried over in hardware from the OpenGL 1 and OpenGL 2 days. These were generally used instead of the generic attributes we use today. They are deprecated or removed from most APIs, but Nvidia still ships them in hardware. To implement these, this commit maps them 1:1 to OpenGL compatibility.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions