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authorGravatar ReinUsesLisp2020-03-02 18:55:39 -0300
committerGravatar ReinUsesLisp2020-03-13 18:33:04 -0300
commit4d711dface5dfc76d5ae0d62c635ec9ba6bd4293 (patch)
treed17ce1cda84d67e53e3ced539a2de94c5ad7c24d /src/video_core/gpu_thread.cpp
parentshader/transform_feedback: Add host API friendly TFB builder (diff)
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gl_shader_decompiler: Decorate output attributes with XFB layout
We sometimes have to slice attributes in different parts. This is needed for example in instances where the game feedbacks 3 components but writes 4 from the shader (something that is possible with GL_NV_transform_feedback).
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
0 files changed, 0 insertions, 0 deletions