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authorGravatar Lioncash2019-05-19 03:46:51 -0400
committerGravatar Lioncash2019-05-19 03:46:54 -0400
commit3356ea5bc2de7ff34aa0de05dc2b29b4170d7a13 (patch)
treecb47fcacfb32914d5de54b45542471303ec1845a /src/video_core/gpu_thread.cpp
parentMerge pull request #2457 from lioncash/about (diff)
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gl_shader_gen: std::move objects where applicable
Avoids performing copies into the pair being returned. Instead, we can just move the resources into the pair, avoiding the need to make copies of both the std::string and ShaderEntries struct.
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