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authorGravatar Morph2023-03-19 03:19:25 -0400
committerGravatar Morph2023-03-21 19:17:32 -0400
commit306840a5808cae10bf5d91e4b6e8a91cd619386b (patch)
tree22d42022abbf8ab522ee046919920135d86be42c /src/video_core/gpu_thread.cpp
parentMerge pull request #9970 from bunnei/string-util-view (diff)
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bounded_threadsafe_queue: Use simplified impl of bounded queue
Provides a simplified SPSC, MPSC, and MPMC bounded queue implementation using mutexes.
Diffstat (limited to 'src/video_core/gpu_thread.cpp')
-rw-r--r--src/video_core/gpu_thread.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp
index f52f9e28f..469a59cf9 100644
--- a/src/video_core/gpu_thread.cpp
+++ b/src/video_core/gpu_thread.cpp
@@ -31,9 +31,10 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
31 auto current_context = context.Acquire(); 31 auto current_context = context.Acquire();
32 VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer(); 32 VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
33 33
34 CommandDataContainer next;
35
34 while (!stop_token.stop_requested()) { 36 while (!stop_token.stop_requested()) {
35 CommandDataContainer next; 37 state.queue.PopWait(next, stop_token);
36 state.queue.Pop(next, stop_token);
37 if (stop_token.stop_requested()) { 38 if (stop_token.stop_requested()) {
38 break; 39 break;
39 } 40 }
@@ -117,7 +118,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
117 118
118 std::unique_lock lk(state.write_lock); 119 std::unique_lock lk(state.write_lock);
119 const u64 fence{++state.last_fence}; 120 const u64 fence{++state.last_fence};
120 state.queue.Push(CommandDataContainer(std::move(command_data), fence, block)); 121 state.queue.Push(std::move(command_data), fence, block);
121 122
122 if (block) { 123 if (block) {
123 Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] { 124 Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] {