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authorGravatar ReinUsesLisp2020-02-29 03:49:51 -0300
committerGravatar ReinUsesLisp2020-03-09 18:40:07 -0300
commit0528be5c92db67b608dc64322c55e57629c80619 (patch)
tree6705b628f5b7db52300f967f5101d172384eb101 /src/video_core/gpu_thread.cpp
parentvideo_core: Rename "const buffer locker" to "registry" (diff)
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shader/registry: Store graphics and compute metadata
Store information GLSL forces us to provide but it's dynamic state in hardware (workgroup sizes, primitive topology, shared memory size).
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