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authorGravatar bunnei2019-03-07 10:41:53 -0500
committerGravatar GitHub2019-03-07 10:41:53 -0500
commit4f352833a5b94e900ed7afb3b84eeda1bb5fab3d (patch)
tree48af4d722e551f55a117244f986c11e47e7b27e5 /src/video_core/gpu_synch.cpp
parentMerge pull request #2149 from ReinUsesLisp/decoders-style (diff)
parentgpu_thread: Fix deadlock with threading idle state check. (diff)
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Merge pull request #2055 from bunnei/gpu-thread
Asynchronous GPU command processing
Diffstat (limited to 'src/video_core/gpu_synch.cpp')
-rw-r--r--src/video_core/gpu_synch.cpp37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
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+++ b/src/video_core/gpu_synch.cpp
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1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "video_core/gpu_synch.h"
6#include "video_core/renderer_base.h"
7
8namespace VideoCommon {
9
10GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
11 : Tegra::GPU(system, renderer) {}
12
13GPUSynch::~GPUSynch() = default;
14
15void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
16 dma_pusher->Push(std::move(entries));
17 dma_pusher->DispatchCalls();
18}
19
20void GPUSynch::SwapBuffers(
21 std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
22 renderer.SwapBuffers(std::move(framebuffer));
23}
24
25void GPUSynch::FlushRegion(VAddr addr, u64 size) {
26 renderer.Rasterizer().FlushRegion(addr, size);
27}
28
29void GPUSynch::InvalidateRegion(VAddr addr, u64 size) {
30 renderer.Rasterizer().InvalidateRegion(addr, size);
31}
32
33void GPUSynch::FlushAndInvalidateRegion(VAddr addr, u64 size) {
34 renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
35}
36
37} // namespace VideoCommon