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authorGravatar bunnei2020-04-22 22:09:38 -0400
committerGravatar GitHub2020-04-22 22:09:38 -0400
commitbf2ddb8fd5feaeaf2806fe102de8e3089f893137 (patch)
treeb97d388da23608c00808b6662e3c0564fc4f6d59 /src/video_core/gpu_asynch.cpp
parentMerge pull request #3767 from ReinUsesLisp/point-size-pipeline (diff)
parentGL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, (diff)
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Merge pull request #3677 from FernandoS27/better-sync
Introduce Predictive Flushing and Improve ASYNC GPU
Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
-rw-r--r--src/video_core/gpu_asynch.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 20e73a37e..53305ab43 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -52,4 +52,8 @@ void GPUAsynch::WaitIdle() const {
52 gpu_thread.WaitIdle(); 52 gpu_thread.WaitIdle();
53} 53}
54 54
55void GPUAsynch::OnCommandListEnd() {
56 gpu_thread.OnCommandListEnd();
57}
58
55} // namespace VideoCommon 59} // namespace VideoCommon