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authorGravatar Lioncash2019-10-15 19:29:00 -0400
committerGravatar Lioncash2019-10-15 19:31:33 -0400
commita24e8bf9cf0ca37d29ef44c441dc132885c82a6f (patch)
tree6bb844ba484679499c33587bc3c253901c79e9fe /src/video_core/gpu_asynch.cpp
parentMerge pull request #2977 from lioncash/algorithm (diff)
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texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
We can take these by const reference and avoid making unnecessary copies, preventing some atomic reference count increments and decrements.
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