summaryrefslogtreecommitdiff
path: root/src/video_core/gpu_asynch.cpp
diff options
context:
space:
mode:
authorGravatar Lioncash2020-12-04 14:39:12 -0500
committerGravatar Lioncash2020-12-04 16:19:09 -0500
commit677a8b208d47d0d2397197ce74c7039a8ea79d20 (patch)
tree51f6cc58b69b42c7af300c6c56abd0af37e0c748 /src/video_core/gpu_asynch.cpp
parentMerge pull request #5064 from lioncash/node-shadow (diff)
downloadyuzu-677a8b208d47d0d2397197ce74c7039a8ea79d20.tar.gz
yuzu-677a8b208d47d0d2397197ce74c7039a8ea79d20.tar.xz
yuzu-677a8b208d47d0d2397197ce74c7039a8ea79d20.zip
video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit.
Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
-rw-r--r--src/video_core/gpu_asynch.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index a9baaf7ef..6cc091ecd 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -10,8 +10,8 @@
10 10
11namespace VideoCommon { 11namespace VideoCommon {
12 12
13GPUAsynch::GPUAsynch(Core::System& system, bool use_nvdec) 13GPUAsynch::GPUAsynch(Core::System& system_, bool use_nvdec_)
14 : GPU{system, true, use_nvdec}, gpu_thread{system} {} 14 : GPU{system_, true, use_nvdec_}, gpu_thread{system_} {}
15 15
16GPUAsynch::~GPUAsynch() = default; 16GPUAsynch::~GPUAsynch() = default;
17 17