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| author | 2020-02-17 18:10:23 -0400 | |
|---|---|---|
| committer | 2020-04-22 11:36:10 -0400 | |
| commit | 487379c593bcaf3787ede187c5d44f7923b54dc9 (patch) | |
| tree | b66c5c541a55be6d4b76b78c07be11731a7cb400 /src/video_core/gpu_asynch.cpp | |
| parent | TextureCache: Flush linear textures after finishing rendering. (diff) | |
| download | yuzu-487379c593bcaf3787ede187c5d44f7923b54dc9.tar.gz yuzu-487379c593bcaf3787ede187c5d44f7923b54dc9.tar.xz yuzu-487379c593bcaf3787ede187c5d44f7923b54dc9.zip | |
OpenGL: Implement Fencing backend.
Diffstat (limited to 'src/video_core/gpu_asynch.cpp')
| -rw-r--r-- | src/video_core/gpu_asynch.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index 20e73a37e..53305ab43 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp | |||
| @@ -52,4 +52,8 @@ void GPUAsynch::WaitIdle() const { | |||
| 52 | gpu_thread.WaitIdle(); | 52 | gpu_thread.WaitIdle(); |
| 53 | } | 53 | } |
| 54 | 54 | ||
| 55 | void GPUAsynch::OnCommandListEnd() { | ||
| 56 | gpu_thread.OnCommandListEnd(); | ||
| 57 | } | ||
| 58 | |||
| 55 | } // namespace VideoCommon | 59 | } // namespace VideoCommon |