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authorGravatar Subv2018-06-05 21:07:40 -0500
committerGravatar Subv2018-06-05 21:07:40 -0500
commit8d70d1ea455f7dbf3a599a4feffd5335cc15efe4 (patch)
tree160b9008f5aab67d82c4868a8651bbeba48597d4 /src/video_core/gpu.h
parentMerge pull request #518 from Subv/incomplete_shaders (diff)
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GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index f168a5171..9f8465444 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -15,6 +15,7 @@ namespace Tegra {
15 15
16enum class RenderTargetFormat : u32 { 16enum class RenderTargetFormat : u32 {
17 NONE = 0x0, 17 NONE = 0x0,
18 RGBA32_FLOAT = 0xC0,
18 RGBA16_FLOAT = 0xCA, 19 RGBA16_FLOAT = 0xCA,
19 RGB10_A2_UNORM = 0xD1, 20 RGB10_A2_UNORM = 0xD1,
20 RGBA8_UNORM = 0xD5, 21 RGBA8_UNORM = 0xD5,