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authorGravatar greggameplayer2018-08-12 03:44:42 +0200
committerGravatar bunnei2018-08-11 21:44:42 -0400
commit224071a652fc020d492a5a4bc4e9346216185840 (patch)
tree7f938f75c88591ce3383c384188b0bc4c1d50cea /src/video_core/gpu.h
parentMerge pull request #1010 from bunnei/unk-vert-attrib-shader (diff)
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Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
- Used by Go Vacation
Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r--src/video_core/gpu.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index de5b037be..e008d8f26 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -42,6 +42,7 @@ enum class RenderTargetFormat : u32 {
42 R16_UINT = 0xF1, 42 R16_UINT = 0xF1,
43 R16_FLOAT = 0xF2, 43 R16_FLOAT = 0xF2,
44 R8_UNORM = 0xF3, 44 R8_UNORM = 0xF3,
45 R8_UINT = 0xF6,
45}; 46};
46 47
47enum class DepthFormat : u32 { 48enum class DepthFormat : u32 {