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| author | 2021-04-07 08:42:54 +0200 | |
|---|---|---|
| committer | 2021-04-07 22:38:52 +0200 | |
| commit | 5145133a604f626c05f832465ac22019b003c32a (patch) | |
| tree | 81aa729ab6897cadeb1251f6adcafaeab1010f0d /src/video_core/gpu.cpp | |
| parent | common/threadsafe_queue: Provide Wait() method. (diff) | |
| download | yuzu-5145133a604f626c05f832465ac22019b003c32a.tar.gz yuzu-5145133a604f626c05f832465ac22019b003c32a.tar.xz yuzu-5145133a604f626c05f832465ac22019b003c32a.zip | |
video_core/gpu_thread: Implement a ShutDown method.
This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.
This should fix a race condition while removing the other subsystems while the GPU is still active.
Diffstat (limited to 'src/video_core/gpu.cpp')
| -rw-r--r-- | src/video_core/gpu.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index c61f44619..009c6f574 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp | |||
| @@ -517,8 +517,8 @@ void GPU::TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const { | |||
| 517 | interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); | 517 | interrupt_manager.GPUInterruptSyncpt(syncpoint_id, value); |
| 518 | } | 518 | } |
| 519 | 519 | ||
| 520 | void GPU::WaitIdle() const { | 520 | void GPU::ShutDown() { |
| 521 | gpu_thread.WaitIdle(); | 521 | gpu_thread.ShutDown(); |
| 522 | } | 522 | } |
| 523 | 523 | ||
| 524 | void GPU::OnCommandListEnd() { | 524 | void GPU::OnCommandListEnd() { |