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authorGravatar Fernando Sahmkow2020-02-17 18:10:23 -0400
committerGravatar Fernando Sahmkow2020-04-22 11:36:10 -0400
commit487379c593bcaf3787ede187c5d44f7923b54dc9 (patch)
treeb66c5c541a55be6d4b76b78c07be11731a7cb400 /src/video_core/gpu.cpp
parentTextureCache: Flush linear textures after finishing rendering. (diff)
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OpenGL: Implement Fencing backend.
Diffstat (limited to 'src/video_core/gpu.cpp')
-rw-r--r--src/video_core/gpu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 71ddfbd26..d05b6a9d2 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -147,7 +147,7 @@ void GPU::SyncGuestHost() {
147} 147}
148 148
149void GPU::OnCommandListEnd() { 149void GPU::OnCommandListEnd() {
150 maxwell_3d->ReleaseFences(); 150 renderer.Rasterizer().ReleaseFences();
151} 151}
152// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence 152// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
153// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4. 153// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.