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| author | 2024-02-27 09:40:33 -0500 | |
|---|---|---|
| committer | 2024-02-27 15:40:33 +0100 | |
| commit | b2e129eaa5c97f216dcf02e2d853ca809ce392b7 (patch) | |
| tree | 00008f3292759b20e529514b067bc798ae19b21d /src/video_core/engines | |
| parent | buffer_cache: avoid overflow in usage tracker (#13166) (diff) | |
| download | yuzu-b2e129eaa5c97f216dcf02e2d853ca809ce392b7.tar.gz yuzu-b2e129eaa5c97f216dcf02e2d853ca809ce392b7.tar.xz yuzu-b2e129eaa5c97f216dcf02e2d853ca809ce392b7.zip | |
vk_rasterizer: flip scissor y on lower left origin mode (#13122)
Diffstat (limited to 'src/video_core/engines')
| -rw-r--r-- | src/video_core/engines/draw_manager.cpp | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp index d77ff455b..971025cb5 100644 --- a/src/video_core/engines/draw_manager.cpp +++ b/src/video_core/engines/draw_manager.cpp | |||
| @@ -216,14 +216,11 @@ void DrawManager::DrawTexture() { | |||
| 216 | const bool lower_left{regs.window_origin.mode != | 216 | const bool lower_left{regs.window_origin.mode != |
| 217 | Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft}; | 217 | Maxwell3D::Regs::WindowOrigin::Mode::UpperLeft}; |
| 218 | if (lower_left) { | 218 | if (lower_left) { |
| 219 | draw_texture_state.dst_y0 -= dst_height; | 219 | draw_texture_state.dst_y0 = |
| 220 | static_cast<f32>(regs.surface_clip.height) - draw_texture_state.dst_y0; | ||
| 220 | } | 221 | } |
| 221 | draw_texture_state.dst_x1 = | 222 | draw_texture_state.dst_x1 = draw_texture_state.dst_x0 + dst_width; |
| 222 | draw_texture_state.dst_x0 + | 223 | draw_texture_state.dst_y1 = draw_texture_state.dst_y0 + dst_height; |
| 223 | static_cast<f32>(Settings::values.resolution_info.ScaleUp(static_cast<u32>(dst_width))); | ||
| 224 | draw_texture_state.dst_y1 = | ||
| 225 | draw_texture_state.dst_y0 + | ||
| 226 | static_cast<f32>(Settings::values.resolution_info.ScaleUp(static_cast<u32>(dst_height))); | ||
| 227 | draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f; | 224 | draw_texture_state.src_x0 = static_cast<float>(regs.draw_texture.src_x0) / 4096.f; |
| 228 | draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f; | 225 | draw_texture_state.src_y0 = static_cast<float>(regs.draw_texture.src_y0) / 4096.f; |
| 229 | draw_texture_state.src_x1 = | 226 | draw_texture_state.src_x1 = |