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| author | 2020-02-19 16:13:50 -0500 | |
|---|---|---|
| committer | 2020-02-19 16:13:50 -0500 | |
| commit | b2bc7682b4f4fab68b49d51b50f8930f1ccdb157 (patch) | |
| tree | d5c22b625e6cb0c734725c4db57dd51301585011 /src/video_core/engines | |
| parent | Merge pull request #3411 from ReinUsesLisp/specific-funcs (diff) | |
| parent | maxwell_3d: Unify draw methods (diff) | |
| download | yuzu-b2bc7682b4f4fab68b49d51b50f8930f1ccdb157.tar.gz yuzu-b2bc7682b4f4fab68b49d51b50f8930f1ccdb157.tar.xz yuzu-b2bc7682b4f4fab68b49d51b50f8930f1ccdb157.zip | |
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
maxwell_3d: Unify draw methods
Diffstat (limited to 'src/video_core/engines')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 842cdcbcf..b28de1092 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp | |||
| @@ -489,7 +489,7 @@ void Maxwell3D::FlushMMEInlineDraw() { | |||
| 489 | 489 | ||
| 490 | const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; | 490 | const bool is_indexed = mme_draw.current_mode == MMEDrawMode::Indexed; |
| 491 | if (ShouldExecute()) { | 491 | if (ShouldExecute()) { |
| 492 | rasterizer.DrawMultiBatch(is_indexed); | 492 | rasterizer.Draw(is_indexed, true); |
| 493 | } | 493 | } |
| 494 | 494 | ||
| 495 | // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if | 495 | // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if |
| @@ -654,7 +654,7 @@ void Maxwell3D::DrawArrays() { | |||
| 654 | 654 | ||
| 655 | const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; | 655 | const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; |
| 656 | if (ShouldExecute()) { | 656 | if (ShouldExecute()) { |
| 657 | rasterizer.DrawBatch(is_indexed); | 657 | rasterizer.Draw(is_indexed, false); |
| 658 | } | 658 | } |
| 659 | 659 | ||
| 660 | // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if | 660 | // TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if |