summaryrefslogtreecommitdiff
path: root/src/video_core/engines
diff options
context:
space:
mode:
authorGravatar bunnei2018-08-08 02:25:00 -0400
committerGravatar bunnei2018-08-08 02:35:59 -0400
commit7f0d0a93f74c4a1a76281ccdd4b985e50b89d440 (patch)
tree20a399ea3621e42fd865bb68294313ec96fde3b0 /src/video_core/engines
parentMerge pull request #964 from Hexagon12/lower-logs (diff)
downloadyuzu-7f0d0a93f74c4a1a76281ccdd4b985e50b89d440.tar.gz
yuzu-7f0d0a93f74c4a1a76281ccdd4b985e50b89d440.tar.xz
yuzu-7f0d0a93f74c4a1a76281ccdd4b985e50b89d440.zip
gl_shader_decompiler: Stub input attribute Unknown_63.
Diffstat (limited to 'src/video_core/engines')
-rw-r--r--src/video_core/engines/shader_bytecode.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index c7e3fb4b1..42147588c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -78,6 +78,8 @@ union Attribute {
78 // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval 78 // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
79 // shader. 79 // shader.
80 TessCoordInstanceIDVertexID = 47, 80 TessCoordInstanceIDVertexID = 47,
81 // TODO(bunnei): Figure out what this is used for. Super Mario Odyssey uses this.
82 Unknown_63 = 63,
81 }; 83 };
82 84
83 union { 85 union {