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| author | 2020-03-15 21:00:51 -0300 | |
|---|---|---|
| committer | 2020-03-15 21:01:52 -0300 | |
| commit | 6442e02c5daf09b1087dffb26780c03ed5d2ffd5 (patch) | |
| tree | cc12cb12ceca490957cdf05090224ac349744799 /src/video_core/engines | |
| parent | shader/shader_ir: Fix clip distance usage stores (diff) | |
| download | yuzu-6442e02c5daf09b1087dffb26780c03ed5d2ffd5.tar.gz yuzu-6442e02c5daf09b1087dffb26780c03ed5d2ffd5.tar.xz yuzu-6442e02c5daf09b1087dffb26780c03ed5d2ffd5.zip | |
shader/shader_ir: Track usage in input attribute and of legacy varyings
Diffstat (limited to 'src/video_core/engines')
| -rw-r--r-- | src/video_core/engines/shader_bytecode.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index c9bc83cd7..4cd0c07a7 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h | |||
| @@ -82,6 +82,10 @@ union Attribute { | |||
| 82 | Position = 7, | 82 | Position = 7, |
| 83 | Attribute_0 = 8, | 83 | Attribute_0 = 8, |
| 84 | Attribute_31 = 39, | 84 | Attribute_31 = 39, |
| 85 | FrontColor = 40, | ||
| 86 | FrontSecondaryColor = 41, | ||
| 87 | BackColor = 42, | ||
| 88 | BackSecondaryColor = 43, | ||
| 85 | ClipDistances0123 = 44, | 89 | ClipDistances0123 = 44, |
| 86 | ClipDistances4567 = 45, | 90 | ClipDistances4567 = 45, |
| 87 | PointCoord = 46, | 91 | PointCoord = 46, |
| @@ -89,6 +93,8 @@ union Attribute { | |||
| 89 | // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval | 93 | // shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval |
| 90 | // shader. | 94 | // shader. |
| 91 | TessCoordInstanceIDVertexID = 47, | 95 | TessCoordInstanceIDVertexID = 47, |
| 96 | TexCoord_0 = 48, | ||
| 97 | TexCoord_7 = 55, | ||
| 92 | // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment | 98 | // This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment |
| 93 | // shader. It is unknown what the other values contain. | 99 | // shader. It is unknown what the other values contain. |
| 94 | FrontFacing = 63, | 100 | FrontFacing = 63, |