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authorGravatar lat9nq2021-04-05 22:25:22 -0400
committerGravatar ameerj2021-07-22 21:51:26 -0400
commit0bb85f6a753c769266c95c4ba146b25b9eaaaffd (patch)
treee5d818ae7dc1d0025bb115c7a63235d866e53286 /src/tests/common/unique_function.cpp
parentshader: Fix FCMP immediate variant (diff)
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shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init, fpermissive, and some others. Some Clang errors likely remain in video_core, and std::ranges is still a pertinent issue in shader_recompiler shader_recompiler: cmake: Force bracket depth to 1024 on Clang Increases the maximum fold expression depth thread_worker: Include condition_variable Don't use list initializers in control flow Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
Diffstat (limited to 'src/tests/common/unique_function.cpp')
-rw-r--r--src/tests/common/unique_function.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/tests/common/unique_function.cpp b/src/tests/common/unique_function.cpp
index ac9912738..aa6e86593 100644
--- a/src/tests/common/unique_function.cpp
+++ b/src/tests/common/unique_function.cpp
@@ -17,10 +17,12 @@ struct Noisy {
17 Noisy& operator=(Noisy&& rhs) noexcept { 17 Noisy& operator=(Noisy&& rhs) noexcept {
18 state = "Move assigned"; 18 state = "Move assigned";
19 rhs.state = "Moved away"; 19 rhs.state = "Moved away";
20 return *this;
20 } 21 }
21 Noisy(const Noisy&) : state{"Copied constructed"} {} 22 Noisy(const Noisy&) : state{"Copied constructed"} {}
22 Noisy& operator=(const Noisy&) { 23 Noisy& operator=(const Noisy&) {
23 state = "Copied assigned"; 24 state = "Copied assigned";
25 return *this;
24 } 26 }
25 27
26 std::string state; 28 std::string state;