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authorGravatar Kelebek12023-08-03 12:18:35 +0100
committerGravatar Kelebek12023-08-03 15:30:27 +0100
commitdfb7fc8293a528d6c8cc2abef7fac5a6a7bf2883 (patch)
treefaf1c9bce2d7159b0f9b7bb3cdd08be7f47f7847 /src/shader_recompiler
parentMerge pull request #11202 from abouvier/vulkan-config (diff)
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Fix shader dumps with nvdisasm
skip fragment shaders when rasterizer is disabled initialize env_ptrs
Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/environment.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/environment.h b/src/shader_recompiler/environment.h
index 26e8307c1..15285ab0a 100644
--- a/src/shader_recompiler/environment.h
+++ b/src/shader_recompiler/environment.h
@@ -39,7 +39,7 @@ public:
39 [[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(u32 bank, 39 [[nodiscard]] virtual std::optional<ReplaceConstant> GetReplaceConstBuffer(u32 bank,
40 u32 offset) = 0; 40 u32 offset) = 0;
41 41
42 virtual void Dump(u64 hash) = 0; 42 virtual void Dump(u64 pipeline_hash, u64 shader_hash) = 0;
43 43
44 [[nodiscard]] const ProgramHeader& SPH() const noexcept { 44 [[nodiscard]] const ProgramHeader& SPH() const noexcept {
45 return sph; 45 return sph;