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authorGravatar ReinUsesLisp2021-07-31 03:04:08 -0300
committerGravatar Fernando Sahmkow2021-11-16 22:11:29 +0100
commitcfeb161c7ebf93bf6ac39e430fc998dc13abfc66 (patch)
treee77411856862dbe91ef7edb475d19e64ff1db18b /src/shader_recompiler
parentgl_rasterizer: Properly scale viewports and scissors (diff)
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glsl/glasm: Pass and use scaling parameters in shaders
Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm.cpp3
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp5
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_context.cpp2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp4
6 files changed, 11 insertions, 7 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
index 4ce1c4f54..004658546 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp
@@ -448,6 +448,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
448 header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size); 448 header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size);
449 header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};"); 449 header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};");
450 } 450 }
451 if (program.info.uses_rescaling_uniform) {
452 header += "PARAM scaling[1]={program.local[0..0]};";
453 }
451 header += "TEMP "; 454 header += "TEMP ";
452 for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) { 455 for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
453 header += fmt::format("R{},", index); 456 header += fmt::format("R{},", index);
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index 583ed3cf2..05e88cd97 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -612,8 +612,9 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
612 if (!index.IsImmediate()) { 612 if (!index.IsImmediate()) {
613 throw NotImplementedException("Non-constant texture rescaling"); 613 throw NotImplementedException("Non-constant texture rescaling");
614 } 614 }
615 UNIMPLEMENTED(); 615 ctx.Add("AND.U RC.x,scaling[0].x,{};"
616 ctx.Add("MOV.S {}.x,-1;", inst); 616 "SNE.S {},RC.x,0;",
617 1u << index.U32(), ctx.reg_alloc.Define(inst));
617} 618}
618 619
619void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord, 620void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
index 77ee6dc0e..c0f8ddcad 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp
@@ -211,7 +211,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
211} 211}
212 212
213void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { 213void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
214 ctx.Add("MOV.F {}.x,program.env[0].x;", inst); 214 ctx.Add("MOV.F {}.x,scaling[0].y;", inst);
215} 215}
216 216
217void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { 217void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
diff --git a/src/shader_recompiler/backend/glsl/emit_context.cpp b/src/shader_recompiler/backend/glsl/emit_context.cpp
index 7c9ed9159..97bd59302 100644
--- a/src/shader_recompiler/backend/glsl/emit_context.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_context.cpp
@@ -394,7 +394,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
394 } 394 }
395 } 395 }
396 if (info.uses_rescaling_uniform) { 396 if (info.uses_rescaling_uniform) {
397 header += "layout(location=0) uniform float down_factor;"; 397 header += "layout(location=0) uniform vec4 scaling;";
398 } 398 }
399 DefineConstantBuffers(bindings); 399 DefineConstantBuffers(bindings);
400 DefineStorageBuffers(bindings); 400 DefineStorageBuffers(bindings);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 3db3083f9..542a79230 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -446,7 +446,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
446} 446}
447 447
448void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { 448void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
449 ctx.AddF32("{}=down_factor;", inst); 449 ctx.AddF32("{}=scaling.y;", inst);
450} 450}
451 451
452void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) { 452void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index 099e0160b..82b6f0d77 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -616,8 +616,8 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
616 if (!index.IsImmediate()) { 616 if (!index.IsImmediate()) {
617 throw NotImplementedException("Non-constant texture rescaling"); 617 throw NotImplementedException("Non-constant texture rescaling");
618 } 618 }
619 UNIMPLEMENTED(); 619 const u32 image_index{index.U32()};
620 ctx.AddU1("{}=true;", inst); 620 ctx.AddU1("{}=(ftou(scaling.x)&{})!=0;", inst, 1u << image_index);
621} 621}
622 622
623void EmitBindlessImageSampleImplicitLod(EmitContext&) { 623void EmitBindlessImageSampleImplicitLod(EmitContext&) {