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authorGravatar liamwhite2022-12-03 14:10:06 -0500
committerGravatar GitHub2022-12-03 14:10:06 -0500
commit75e16547f8977e8b2b07723b04bcc3cbe999d566 (patch)
tree7a7795d68f636d1a3f4972c3ea36c1d50db564c5 /src/shader_recompiler
parentMerge pull request #9289 from liamwhite/fruit-company (diff)
parentCMake: Consolidate common PCH headers (diff)
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Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/CMakeLists.txt5
-rw-r--r--src/shader_recompiler/frontend/ir/value.h1
-rw-r--r--src/shader_recompiler/precompiled_headers.h7
3 files changed, 12 insertions, 1 deletions
diff --git a/src/shader_recompiler/CMakeLists.txt b/src/shader_recompiler/CMakeLists.txt
index ef09fe2b9..525b2363c 100644
--- a/src/shader_recompiler/CMakeLists.txt
+++ b/src/shader_recompiler/CMakeLists.txt
@@ -231,6 +231,7 @@ add_library(shader_recompiler STATIC
231 ir_opt/texture_pass.cpp 231 ir_opt/texture_pass.cpp
232 ir_opt/verification_pass.cpp 232 ir_opt/verification_pass.cpp
233 object_pool.h 233 object_pool.h
234 precompiled_headers.h
234 profile.h 235 profile.h
235 program_header.h 236 program_header.h
236 runtime_info.h 237 runtime_info.h
@@ -260,3 +261,7 @@ else()
260endif() 261endif()
261 262
262create_target_directory_groups(shader_recompiler) 263create_target_directory_groups(shader_recompiler)
264
265if (YUZU_USE_PRECOMPILED_HEADERS)
266 target_precompile_headers(shader_recompiler PRIVATE precompiled_headers.h)
267endif()
diff --git a/src/shader_recompiler/frontend/ir/value.h b/src/shader_recompiler/frontend/ir/value.h
index e8bbb93a5..8b34356fd 100644
--- a/src/shader_recompiler/frontend/ir/value.h
+++ b/src/shader_recompiler/frontend/ir/value.h
@@ -23,7 +23,6 @@
23#include "shader_recompiler/frontend/ir/pred.h" 23#include "shader_recompiler/frontend/ir/pred.h"
24#include "shader_recompiler/frontend/ir/reg.h" 24#include "shader_recompiler/frontend/ir/reg.h"
25#include "shader_recompiler/frontend/ir/type.h" 25#include "shader_recompiler/frontend/ir/type.h"
26#include "shader_recompiler/frontend/ir/value.h"
27 26
28namespace Shader::IR { 27namespace Shader::IR {
29 28
diff --git a/src/shader_recompiler/precompiled_headers.h b/src/shader_recompiler/precompiled_headers.h
new file mode 100644
index 000000000..5dd6b7eca
--- /dev/null
+++ b/src/shader_recompiler/precompiled_headers.h
@@ -0,0 +1,7 @@
1// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#pragma once
5
6#include "common/common_precompiled_headers.h"
7#include "frontend/maxwell/translate/impl/impl.h"