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authorGravatar Feng Chen2021-09-01 00:07:25 +0800
committerGravatar Feng Chen2021-09-01 00:07:25 +0800
commit73b11f390e3dabf42d22af78670c8aa6d8f52cee (patch)
tree3af775771173d1e827d2e1a05ada642a43fba9a9 /src/shader_recompiler
parentMerge pull request #6905 from Morph1984/nifm-misc (diff)
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Add colorfront and txtcoord support
Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp14
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h4
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp26
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.cpp8
-rw-r--r--src/shader_recompiler/frontend/ir/attribute.h5
5 files changed, 57 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index 2d29d8c14..89c75c52d 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -1201,6 +1201,12 @@ void EmitContext::DefineInputs(const IR::Program& program) {
1201 } 1201 }
1202 } 1202 }
1203 } 1203 }
1204 if (loads.AllComponents(IR::Attribute::ColorFrontDiffuseR)) {
1205 input_front_color = DefineInput(*this, F32[4], true);
1206 }
1207 if (loads.AllComponents(IR::Attribute::FixedFncTexture0S)) {
1208 input_txt_coord = DefineInput(*this, F32[4], true);
1209 }
1204 if (loads[IR::Attribute::InstanceId]) { 1210 if (loads[IR::Attribute::InstanceId]) {
1205 if (profile.support_vertex_instance_id) { 1211 if (profile.support_vertex_instance_id) {
1206 instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId); 1212 instance_id = DefineInput(*this, U32[1], true, spv::BuiltIn::InstanceId);
@@ -1282,6 +1288,9 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1282 if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) { 1288 if (info.stores.AnyComponent(IR::Attribute::PositionX) || stage == Stage::VertexB) {
1283 output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position); 1289 output_position = DefineOutput(*this, F32[4], invocations, spv::BuiltIn::Position);
1284 } 1290 }
1291 if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR) || stage == Stage::VertexB) {
1292 output_front_color = DefineOutput(*this, F32[4], invocations);
1293 }
1285 if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) { 1294 if (info.stores[IR::Attribute::PointSize] || runtime_info.fixed_state_point_size) {
1286 if (stage == Stage::Fragment) { 1295 if (stage == Stage::Fragment) {
1287 throw NotImplementedException("Storing PointSize in fragment stage"); 1296 throw NotImplementedException("Storing PointSize in fragment stage");
@@ -1313,6 +1322,11 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
1313 viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt, 1322 viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
1314 spv::BuiltIn::ViewportMaskNV); 1323 spv::BuiltIn::ViewportMaskNV);
1315 } 1324 }
1325
1326 if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S)) {
1327 output_txt_coord = DefineOutput(*this, F32[4], invocations);
1328 }
1329
1316 for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { 1330 for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
1317 if (info.stores.Generic(index)) { 1331 if (info.stores.Generic(index)) {
1318 DefineGenericOutput(*this, index, invocations); 1332 DefineGenericOutput(*this, index, invocations);
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index e277bc358..1023d0ee4 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -268,10 +268,14 @@ public:
268 Id write_global_func_u32x4{}; 268 Id write_global_func_u32x4{};
269 269
270 Id input_position{}; 270 Id input_position{};
271 Id input_front_color{};
272 Id input_txt_coord{};
271 std::array<Id, 32> input_generics{}; 273 std::array<Id, 32> input_generics{};
272 274
273 Id output_point_size{}; 275 Id output_point_size{};
274 Id output_position{}; 276 Id output_position{};
277 Id output_front_color{};
278 Id output_txt_coord;
275 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{}; 279 std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
276 280
277 Id output_tess_level_outer{}; 281 Id output_tess_level_outer{};
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
index 14c77f162..0444bbf8f 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp
@@ -74,6 +74,12 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
74 return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id); 74 return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
75 } 75 }
76 } 76 }
77 if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
78 const u32 index{IR::TxtCoordAttributeIndex(attr)};
79 const u32 element{IR::TxtCoordAttributeElement(attr)};
80 const Id element_id{ctx.Const(element)};
81 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_txt_coord, element_id);
82 }
77 switch (attr) { 83 switch (attr) {
78 case IR::Attribute::PointSize: 84 case IR::Attribute::PointSize:
79 return ctx.output_point_size; 85 return ctx.output_point_size;
@@ -85,6 +91,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
85 const Id element_id{ctx.Const(element)}; 91 const Id element_id{ctx.Const(element)};
86 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id); 92 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
87 } 93 }
94 case IR::Attribute::ColorFrontDiffuseR:
95 case IR::Attribute::ColorFrontDiffuseG:
96 case IR::Attribute::ColorFrontDiffuseB:
97 case IR::Attribute::ColorFrontDiffuseA: {
98 const u32 element{static_cast<u32>(attr) % 4};
99 const Id element_id{ctx.Const(element)};
100 return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
101 }
88 case IR::Attribute::ClipDistance0: 102 case IR::Attribute::ClipDistance0:
89 case IR::Attribute::ClipDistance1: 103 case IR::Attribute::ClipDistance1:
90 case IR::Attribute::ClipDistance2: 104 case IR::Attribute::ClipDistance2:
@@ -307,6 +321,11 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
307 const Id value{ctx.OpLoad(type->id, pointer)}; 321 const Id value{ctx.OpLoad(type->id, pointer)};
308 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value; 322 return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
309 } 323 }
324 if (attr >= IR::Attribute::FixedFncTexture0S && attr <= IR::Attribute::FixedFncTexture9Q) {
325 const u32 index{IR::TxtCoordAttributeIndex(attr)};
326 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_txt_coord,
327 ctx.Const(element)));
328 }
310 switch (attr) { 329 switch (attr) {
311 case IR::Attribute::PrimitiveId: 330 case IR::Attribute::PrimitiveId:
312 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id)); 331 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -316,6 +335,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
316 case IR::Attribute::PositionW: 335 case IR::Attribute::PositionW:
317 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position, 336 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
318 ctx.Const(element))); 337 ctx.Const(element)));
338 case IR::Attribute::ColorFrontDiffuseR:
339 case IR::Attribute::ColorFrontDiffuseG:
340 case IR::Attribute::ColorFrontDiffuseB:
341 case IR::Attribute::ColorFrontDiffuseA: {
342 return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
343 ctx.Const(element)));
344 }
319 case IR::Attribute::InstanceId: 345 case IR::Attribute::InstanceId:
320 if (ctx.profile.support_vertex_instance_id) { 346 if (ctx.profile.support_vertex_instance_id) {
321 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id)); 347 return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
diff --git a/src/shader_recompiler/frontend/ir/attribute.cpp b/src/shader_recompiler/frontend/ir/attribute.cpp
index 4d0b8b8e5..dc2bec06d 100644
--- a/src/shader_recompiler/frontend/ir/attribute.cpp
+++ b/src/shader_recompiler/frontend/ir/attribute.cpp
@@ -9,6 +9,14 @@
9 9
10namespace Shader::IR { 10namespace Shader::IR {
11 11
12u32 TxtCoordAttributeIndex(Attribute attribute) {
13 return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::FixedFncTexture0S)) / 4u;
14}
15
16u32 TxtCoordAttributeElement(Attribute attribute) {
17 return static_cast<u32>(attribute) % 4;
18}
19
12bool IsGeneric(Attribute attribute) noexcept { 20bool IsGeneric(Attribute attribute) noexcept {
13 return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X; 21 return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
14} 22}
diff --git a/src/shader_recompiler/frontend/ir/attribute.h b/src/shader_recompiler/frontend/ir/attribute.h
index ca1199494..6957fb43b 100644
--- a/src/shader_recompiler/frontend/ir/attribute.h
+++ b/src/shader_recompiler/frontend/ir/attribute.h
@@ -222,8 +222,13 @@ enum class Attribute : u64 {
222 FrontFace = 255, 222 FrontFace = 255,
223}; 223};
224 224
225constexpr size_t NUM_TXT_COORD = 10;
225constexpr size_t NUM_GENERICS = 32; 226constexpr size_t NUM_GENERICS = 32;
226 227
228[[nodiscard]] u32 TxtCoordAttributeIndex(Attribute attribute);
229
230[[nodiscard]] u32 TxtCoordAttributeElement(Attribute attribute);
231
227[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept; 232[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
228 233
229[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute); 234[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);