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authorGravatar ReinUsesLisp2021-04-14 21:36:36 -0300
committerGravatar ameerj2021-07-22 21:51:27 -0400
commit416e1b7441d34512fcb0ffed014daf7ca4bb62bd (patch)
treefa14781ad4969613919a8bcd68b887b9b7a98304 /src/shader_recompiler
parentspirv: Implement Layer stores (diff)
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spirv: Implement image buffers
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.cpp70
-rw-r--r--src/shader_recompiler/backend/spirv/emit_context.h7
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp3
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp19
-rw-r--r--src/shader_recompiler/shader_info.h10
5 files changed, 86 insertions, 23 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_context.cpp b/src/shader_recompiler/backend/spirv/emit_context.cpp
index f96d5ae37..032cf5e03 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_context.cpp
@@ -54,28 +54,30 @@ Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
54 throw InvalidArgument("Invalid texture type {}", desc.type); 54 throw InvalidArgument("Invalid texture type {}", desc.type);
55} 55}
56 56
57spv::ImageFormat GetImageFormat(ImageFormat format) {
58 switch (format) {
59 case ImageFormat::Typeless:
60 return spv::ImageFormat::Unknown;
61 case ImageFormat::R8_UINT:
62 return spv::ImageFormat::R8ui;
63 case ImageFormat::R8_SINT:
64 return spv::ImageFormat::R8i;
65 case ImageFormat::R16_UINT:
66 return spv::ImageFormat::R16ui;
67 case ImageFormat::R16_SINT:
68 return spv::ImageFormat::R16i;
69 case ImageFormat::R32_UINT:
70 return spv::ImageFormat::R32ui;
71 case ImageFormat::R32G32_UINT:
72 return spv::ImageFormat::Rg32ui;
73 case ImageFormat::R32G32B32A32_UINT:
74 return spv::ImageFormat::Rgba32ui;
75 }
76 throw InvalidArgument("Invalid image format {}", format);
77}
78
57Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) { 79Id ImageType(EmitContext& ctx, const ImageDescriptor& desc) {
58 const spv::ImageFormat format{[&] { 80 const spv::ImageFormat format{GetImageFormat(desc.format)};
59 switch (desc.format) {
60 case ImageFormat::Typeless:
61 return spv::ImageFormat::Unknown;
62 case ImageFormat::R8_UINT:
63 return spv::ImageFormat::R8ui;
64 case ImageFormat::R8_SINT:
65 return spv::ImageFormat::R8i;
66 case ImageFormat::R16_UINT:
67 return spv::ImageFormat::R16ui;
68 case ImageFormat::R16_SINT:
69 return spv::ImageFormat::R16i;
70 case ImageFormat::R32_UINT:
71 return spv::ImageFormat::R32ui;
72 case ImageFormat::R32G32_UINT:
73 return spv::ImageFormat::Rg32ui;
74 case ImageFormat::R32G32B32A32_UINT:
75 return spv::ImageFormat::Rgba32ui;
76 }
77 throw InvalidArgument("Invalid image format {}", desc.format);
78 }()};
79 const Id type{ctx.U32[1]}; 81 const Id type{ctx.U32[1]};
80 switch (desc.type) { 82 switch (desc.type) {
81 case TextureType::Color1D: 83 case TextureType::Color1D:
@@ -388,6 +390,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
388 DefineConstantBuffers(program.info, binding); 390 DefineConstantBuffers(program.info, binding);
389 DefineStorageBuffers(program.info, binding); 391 DefineStorageBuffers(program.info, binding);
390 DefineTextureBuffers(program.info, binding); 392 DefineTextureBuffers(program.info, binding);
393 DefineImageBuffers(program.info, binding);
391 DefineTextures(program.info, binding); 394 DefineTextures(program.info, binding);
392 DefineImages(program.info, binding); 395 DefineImages(program.info, binding);
393 DefineAttributeMemAccess(program.info); 396 DefineAttributeMemAccess(program.info);
@@ -883,6 +886,31 @@ void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) {
883 } 886 }
884} 887}
885 888
889void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
890 image_buffers.reserve(info.image_buffer_descriptors.size());
891 for (const ImageBufferDescriptor& desc : info.image_buffer_descriptors) {
892 if (desc.count != 1) {
893 throw NotImplementedException("Array of image buffers");
894 }
895 const spv::ImageFormat format{GetImageFormat(desc.format)};
896 const Id image_type{TypeImage(U32[4], spv::Dim::Buffer, false, false, false, 2, format)};
897 const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
898 const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
899 Decorate(id, spv::Decoration::Binding, binding);
900 Decorate(id, spv::Decoration::DescriptorSet, 0U);
901 Name(id, fmt::format("imgbuf{}_{:02x}", desc.cbuf_index, desc.cbuf_offset));
902 const ImageBufferDefinition def{
903 .id = id,
904 .image_type = image_type,
905 };
906 image_buffers.insert(image_buffers.end(), desc.count, def);
907 if (profile.supported_spirv >= 0x00010400) {
908 interfaces.push_back(id);
909 }
910 binding += desc.count;
911 }
912}
913
886void EmitContext::DefineTextures(const Info& info, u32& binding) { 914void EmitContext::DefineTextures(const Info& info, u32& binding) {
887 textures.reserve(info.texture_descriptors.size()); 915 textures.reserve(info.texture_descriptors.size());
888 for (const TextureDescriptor& desc : info.texture_descriptors) { 916 for (const TextureDescriptor& desc : info.texture_descriptors) {
diff --git a/src/shader_recompiler/backend/spirv/emit_context.h b/src/shader_recompiler/backend/spirv/emit_context.h
index 1f0d8be77..0da14d5f8 100644
--- a/src/shader_recompiler/backend/spirv/emit_context.h
+++ b/src/shader_recompiler/backend/spirv/emit_context.h
@@ -35,6 +35,11 @@ struct TextureDefinition {
35 Id image_type; 35 Id image_type;
36}; 36};
37 37
38struct ImageBufferDefinition {
39 Id id;
40 Id image_type;
41};
42
38struct ImageDefinition { 43struct ImageDefinition {
39 Id id; 44 Id id;
40 Id image_type; 45 Id image_type;
@@ -136,6 +141,7 @@ public:
136 std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{}; 141 std::array<UniformDefinitions, Info::MAX_CBUFS> cbufs{};
137 std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{}; 142 std::array<StorageDefinitions, Info::MAX_SSBOS> ssbos{};
138 std::vector<Id> texture_buffers; 143 std::vector<Id> texture_buffers;
144 std::vector<ImageBufferDefinition> image_buffers;
139 std::vector<TextureDefinition> textures; 145 std::vector<TextureDefinition> textures;
140 std::vector<ImageDefinition> images; 146 std::vector<ImageDefinition> images;
141 147
@@ -213,6 +219,7 @@ private:
213 void DefineConstantBuffers(const Info& info, u32& binding); 219 void DefineConstantBuffers(const Info& info, u32& binding);
214 void DefineStorageBuffers(const Info& info, u32& binding); 220 void DefineStorageBuffers(const Info& info, u32& binding);
215 void DefineTextureBuffers(const Info& info, u32& binding); 221 void DefineTextureBuffers(const Info& info, u32& binding);
222 void DefineImageBuffers(const Info& info, u32& binding);
216 void DefineTextures(const Info& info, u32& binding); 223 void DefineTextures(const Info& info, u32& binding);
217 void DefineImages(const Info& info, u32& binding); 224 void DefineImages(const Info& info, u32& binding);
218 void DefineAttributeMemAccess(const Info& info); 225 void DefineAttributeMemAccess(const Info& info);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index 17266ce77..c8d1d25b1 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -149,7 +149,8 @@ Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
149 throw NotImplementedException("Indirect image indexing"); 149 throw NotImplementedException("Indirect image indexing");
150 } 150 }
151 if (info.type == TextureType::Buffer) { 151 if (info.type == TextureType::Buffer) {
152 throw NotImplementedException("Image buffer"); 152 const ImageBufferDefinition def{ctx.image_buffers.at(index.U32())};
153 return ctx.OpLoad(def.image_type, def.id);
153 } else { 154 } else {
154 const ImageDefinition def{ctx.images.at(index.U32())}; 155 const ImageDefinition def{ctx.images.at(index.U32())};
155 return ctx.OpLoad(def.image_type, def.id); 156 return ctx.OpLoad(def.image_type, def.id);
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index a7b1fcfad..e1d5a2ce1 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -158,9 +158,11 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) {
158class Descriptors { 158class Descriptors {
159public: 159public:
160 explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_, 160 explicit Descriptors(TextureBufferDescriptors& texture_buffer_descriptors_,
161 ImageBufferDescriptors& image_buffer_descriptors_,
161 TextureDescriptors& texture_descriptors_, 162 TextureDescriptors& texture_descriptors_,
162 ImageDescriptors& image_descriptors_) 163 ImageDescriptors& image_descriptors_)
163 : texture_buffer_descriptors{texture_buffer_descriptors_}, 164 : texture_buffer_descriptors{texture_buffer_descriptors_},
165 image_buffer_descriptors{image_buffer_descriptors_},
164 texture_descriptors{texture_descriptors_}, image_descriptors{image_descriptors_} {} 166 texture_descriptors{texture_descriptors_}, image_descriptors{image_descriptors_} {}
165 167
166 u32 Add(const TextureBufferDescriptor& desc) { 168 u32 Add(const TextureBufferDescriptor& desc) {
@@ -170,6 +172,13 @@ public:
170 }); 172 });
171 } 173 }
172 174
175 u32 Add(const ImageBufferDescriptor& desc) {
176 return Add(image_buffer_descriptors, desc, [&desc](const auto& existing) {
177 return desc.format == existing.format && desc.cbuf_index == existing.cbuf_index &&
178 desc.cbuf_offset == existing.cbuf_offset;
179 });
180 }
181
173 u32 Add(const TextureDescriptor& desc) { 182 u32 Add(const TextureDescriptor& desc) {
174 return Add(texture_descriptors, desc, [&desc](const auto& existing) { 183 return Add(texture_descriptors, desc, [&desc](const auto& existing) {
175 return desc.cbuf_index == existing.cbuf_index && 184 return desc.cbuf_index == existing.cbuf_index &&
@@ -200,6 +209,7 @@ private:
200 } 209 }
201 210
202 TextureBufferDescriptors& texture_buffer_descriptors; 211 TextureBufferDescriptors& texture_buffer_descriptors;
212 ImageBufferDescriptors& image_buffer_descriptors;
203 TextureDescriptors& texture_descriptors; 213 TextureDescriptors& texture_descriptors;
204 ImageDescriptors& image_descriptors; 214 ImageDescriptors& image_descriptors;
205}; 215};
@@ -224,6 +234,7 @@ void TexturePass(Environment& env, IR::Program& program) {
224 }); 234 });
225 Descriptors descriptors{ 235 Descriptors descriptors{
226 program.info.texture_buffer_descriptors, 236 program.info.texture_buffer_descriptors,
237 program.info.image_buffer_descriptors,
227 program.info.texture_descriptors, 238 program.info.texture_descriptors,
228 program.info.image_descriptors, 239 program.info.image_descriptors,
229 }; 240 };
@@ -261,7 +272,13 @@ void TexturePass(Environment& env, IR::Program& program) {
261 case IR::Opcode::ImageWrite: { 272 case IR::Opcode::ImageWrite: {
262 const bool is_written{inst->GetOpcode() == IR::Opcode::ImageWrite}; 273 const bool is_written{inst->GetOpcode() == IR::Opcode::ImageWrite};
263 if (flags.type == TextureType::Buffer) { 274 if (flags.type == TextureType::Buffer) {
264 throw NotImplementedException("Image buffer"); 275 index = descriptors.Add(ImageBufferDescriptor{
276 .format = flags.image_format,
277 .is_written = is_written,
278 .cbuf_index = cbuf.index,
279 .cbuf_offset = cbuf.offset,
280 .count = 1,
281 });
265 } else { 282 } else {
266 index = descriptors.Add(ImageDescriptor{ 283 index = descriptors.Add(ImageDescriptor{
267 .type = flags.type, 284 .type = flags.type,
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h
index e078b0fa1..336c6131a 100644
--- a/src/shader_recompiler/shader_info.h
+++ b/src/shader_recompiler/shader_info.h
@@ -67,6 +67,15 @@ struct TextureBufferDescriptor {
67}; 67};
68using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>; 68using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDescriptor, 6>;
69 69
70struct ImageBufferDescriptor {
71 ImageFormat format;
72 bool is_written;
73 u32 cbuf_index;
74 u32 cbuf_offset;
75 u32 count;
76};
77using ImageBufferDescriptors = boost::container::small_vector<ImageBufferDescriptor, 2>;
78
70struct TextureDescriptor { 79struct TextureDescriptor {
71 TextureType type; 80 TextureType type;
72 bool is_depth; 81 bool is_depth;
@@ -153,6 +162,7 @@ struct Info {
153 constant_buffer_descriptors; 162 constant_buffer_descriptors;
154 boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors; 163 boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;
155 TextureBufferDescriptors texture_buffer_descriptors; 164 TextureBufferDescriptors texture_buffer_descriptors;
165 ImageBufferDescriptors image_buffer_descriptors;
156 TextureDescriptors texture_descriptors; 166 TextureDescriptors texture_descriptors;
157 ImageDescriptors image_descriptors; 167 ImageDescriptors image_descriptors;
158}; 168};