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| author | 2021-06-24 02:41:09 -0300 | |
|---|---|---|
| committer | 2021-07-22 21:51:39 -0400 | |
| commit | 7dafa96ab59892b7f1fbffdb61e4326e6443955f (patch) | |
| tree | 5ab58d56860db635542ea1ec24be258bd86b40b9 /src/shader_recompiler/runtime_info.h | |
| parent | vk_graphics_pipeline: Implement conservative rendering (diff) | |
| download | yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.tar.gz yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.tar.xz yuzu-7dafa96ab59892b7f1fbffdb61e4326e6443955f.zip | |
shader: Rework varyings and implement passthrough geometry shaders
Put all varyings into a single std::bitset with helpers to access it.
Implement passthrough geometry shaders using host's.
Diffstat (limited to '')
| -rw-r--r-- | src/shader_recompiler/runtime_info.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h index 63fe2afaf..f3f83a258 100644 --- a/src/shader_recompiler/runtime_info.h +++ b/src/shader_recompiler/runtime_info.h | |||
| @@ -10,6 +10,7 @@ | |||
| 10 | #include <vector> | 10 | #include <vector> |
| 11 | 11 | ||
| 12 | #include "common/common_types.h" | 12 | #include "common/common_types.h" |
| 13 | #include "shader_recompiler/varying_state.h" | ||
| 13 | 14 | ||
| 14 | namespace Shader { | 15 | namespace Shader { |
| 15 | 16 | ||
| @@ -60,7 +61,7 @@ struct TransformFeedbackVarying { | |||
| 60 | 61 | ||
| 61 | struct RuntimeInfo { | 62 | struct RuntimeInfo { |
| 62 | std::array<AttributeType, 32> generic_input_types{}; | 63 | std::array<AttributeType, 32> generic_input_types{}; |
| 63 | std::bitset<32> previous_stage_stores_generic{}; | 64 | VaryingState previous_stage_stores; |
| 64 | 65 | ||
| 65 | bool convert_depth_mode{}; | 66 | bool convert_depth_mode{}; |
| 66 | bool force_early_z{}; | 67 | bool force_early_z{}; |