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| author | 2022-03-28 20:26:11 -0400 | |
|---|---|---|
| committer | 2022-03-28 20:35:15 -0400 | |
| commit | 3e489782e1861dcdd750cf99328bda3bc80e933b (patch) | |
| tree | 04509813b4509c2704e7c85d7eebbd1e909c5344 /src/shader_recompiler/program_header.h | |
| parent | Merge pull request #8098 from merryhime/ic-ivau (diff) | |
| download | yuzu-3e489782e1861dcdd750cf99328bda3bc80e933b.tar.gz yuzu-3e489782e1861dcdd750cf99328bda3bc80e933b.tar.xz yuzu-3e489782e1861dcdd750cf99328bda3bc80e933b.zip | |
gl_rasterizer: Avoid scenario locking already owned mutex
gpu.TickWork() may lock the texture_cache and buffer_cache mutexes, which are owned by the thread prior to invoking TickWork().
Defer invoking gpu.TickWork() until the scope ends, where the owned mutexes are released.
Diffstat (limited to 'src/shader_recompiler/program_header.h')
0 files changed, 0 insertions, 0 deletions